£12,000… all it takes to create a casual game

The bosses of FunOrb owner Jagex and casual network SPILL Group have put a price on what it takes to develop a top-selling online casual game – and it's less than you might think.

Speaking to a crowd of games industry execs at the GameHorizon Conference in Newcastle this morning, Jagex CEO Geoff Iddison said that the firm's average development cost per game has been less than $25,000 (£12,800).

Jagex, which is best known for its self-developed MMO Runescape, owns popular casual portal FunOrb. The site has previously only featured Jagex's own titles, but Iddison added that the firm may now be ready to take on board third-party developers.

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