210°

Xbox One's Indie Exclusives List

While Sony got out to an early lead in recruiting indies to PS4, Microsoft has recently closed the gap with the success of its ID@Xbox self-publishing initiative. It's scored some big gets with Capy's Below and Playdead's Inside, among others. The Xbox One list of of home console exclusive indie games is becoming quite impressive. Here's a list of the upcoming Xbox One indie exclusives.

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gameinformer.com
Godmars2903511d ago (Edited 3511d ago )

The word "exclusive" needs to stop being used, unless its used with 1st party titles or honest exclusives.

Edit@ Death:
No. First party titles in general. Things like the Tomb Raider BS which have made the term a spoilsport maneuver if not wholly worthless.

Sony's become no better in using it, but MS is still the worst offender. Them possibly buying Minecraft just as its been put on everything short of smart watches says that.

Death3511d ago

Not to pick, but a first party "indie" is a technical impossibility.

3511d ago
Death3511d ago

Do I think it would be a blessing? I personally wouldn't care if they were gone, but I'm not sure I would label it a blessing. For every truly good "indie" that comes out, dozens more that are pure shovelware also release. There is no quality control and anything can hit the marketplace. Maybe if I didn't play many of these games that are hitting back in the 80's it would be more exciting. Typically we don't advance very much by going backwards.

The only thing pushing these indies so quickly is the very small investment and the potential for very high profit. The easy money sends the wrong message to both young and established developers looking to make a quick buck.

r2oB3510d ago

@ death

The same can be said for retail games. For every "truly good" game, dozens more are lackluster. Does that also mean retail games should disappear?

Death3510d ago

@Rob,

While it's true not every retail release is a triple A title, there are still standards set and money at stake. The incentive to make a game that can sell on it's own merits is much higher in a much more competitive market place. An indie can be complete garbage and make money since the development cost is next to nothing.

What troubles me more is the small studios creating games under the indie label that are more than capable of making a quality retail game, but choose to target the easy money that self publishing and low expectations create.

4Sh0w3510d ago

Indies are fine I just don't care for most of them, I'll take stuff like Below and Ori but excuse me for not getting excited for all these indie games announced that look like the shovelware I already refuse to play on my cell phone.

+ Show (2) more repliesLast reply 3510d ago
Kayant3511d ago

Personally it's fine as long as it says something like "first to console", "console debut", "First on Xbox" etc which shows it's timed.

OT - Gameinformer missed quite a bit of games that are timed exclusives.

E.g. Smite, The Escapists, Superhot are all "Console debut" titles or Space Engineers which is exclusive for a year.

Great selection of games though. Cupcake, Inside look awesome.

Death3511d ago

The exclusive tag is used to make the games sound exclusive. If they said "exclsuive for 2 weeks, 30 day, 2 months" etc, the tag wouldn't hold much value. Many times like in the Tomb Raider announcement, the console holder helps fund a games development. In exchange the game is labeled as exclusive for an undetermined time frame. If you are looking for a console or own multiple consoles and want the game, the label exclusive or even timed exclusive makes the decision easier.

You can hate it all you want, but the exclusive badge is a marketing tool. I would think being well informed would take some of the sting away.

Godmars2903511d ago

@Death:
The tag doesn't mean much when weeks or months down the line the game comes out on other platforms with either better performance or more content.

One of the main reasons the Xbox brand is worthless in Japan were the number of titles that came out on the 360, only to come out later on the PS3 with more content. The 360 became known as the "beta-test machine".

spicelicka3510d ago

Well you're definitely right but I don't think it's gonna stop anytime soon.

I'm sure you understand that MS or Sony aren't making these articles, its the journalists and fans. I rarely see MS or Sony making exclusive claims unless there are technicalities or loopholes, they wouldn't advertise tomb raider as "timed exclusive" because they have no reason to, it has not been confirmed for any other console. We can hypothesize and say it can easily come to ps4 later but why would MS ever say that unless it was officially announced for ps4 for a later date.

And when its confirmed to be timed exclusive like Cod DLC then they do mention "play on Xbox/ps4 first". I'm not defending either company but its mostly us, the fans, that abuse this term.

Grindlefly3511d ago

arrrgghhh the non exclusive exclusive argument AGAIN?!

Godmars290 totally agree with you

OllieBoy3510d ago

Below, Inside, and Cuphead look great.

But this list pales in comparison to what PS4 has coming. No Man's Sky, Hotline Miami 2, Binding of Isaac, The Witness, N++, Axiom Verge, Salt and Sanctuary, Galak-Z, Assault Android Cactus, etc.

DigitalRaptor3510d ago (Edited 3510d ago )

You're not wrong buddy.

I'm a huge fan of the indie movement from any platform, but Microsoft has nothing on this lineup. Your list is but a fraction, missing titles like RiME, Everybody's Gone to the Rapture, Dreamfall Chapters, Helldivers, The Vanishing of Ethan Carter, WiLD, Source, Alienation, SOMA, The Tomorrow Children, Hollowpoint, The Talos Principle, Alone with You, Secret Ponchos, Shadow of the Beast, ABZU, Broforce, Apotheon, Not A Hero, Titan Souls and many many more.

2015 is looking ridiculous.

hello123510d ago (Edited 3510d ago )

Smite is coming to x box 1, a big deal to be first to have a game like this on console. Dota and league of legends are the other big two games of a similar genre.

Surprising i agree with Kayant above@Personally it's fine as long as it says something like "first to console", "console debut", "First on Xbox" etc which shows it's timed.

This is more honest and true.

Artista 3510d ago (Edited 3510d ago )

Ori and the blind forest.

That's all I want. Although, there are some interesting titles in there.

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170°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot10h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack8h ago(Edited 8h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo4h ago(Edited 4h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

Duke194h ago(Edited 4h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--1h ago(Edited 1h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke194m ago(Edited 1m ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

mandf1h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor3h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave2h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Duke193m ago

I mean you aren't wrong. People are going to complain about anything

isarai2h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris1h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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