Hironobu Sakaguchi on Terra Battle, Mobile Design, and Free-To-Play Balance

Hardcore Gamer: I’m a little nervous as I step into the hotel room. How can I not be? I’m meeting with Hironobu Sakaguchi, one of the founding fathers of Japanese Role-Playing. But as I shake Sakaguchi’s hand, something strikes me as reassuringly familiar. He’s in America to promote Mistwalker’s latest game, a mobile RPG called Terra Battle. The game casts grid-based SRPG combat in a very minimalistic light, with a heavy emphasis on positioning, formation, and flanking. Its battle system is purpose-built for touch devices, but packs the sort of mechanical depth you’d expect from the creator of Final Fantasy.

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