GameZone's Matt Liebl: "Aside from maybe a few isolated incidents, this week’s launch of Destiny was about as smooth as one could hope for. I don’t know how many people purchased the game, but judging by the $500 million in day one sales and the record-breaking pre-order numbers, I’d assume quite a few. And ya know what? I didn’t think anything of it."
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Been on the fence with this one. Good to hear the servers are stable, but how's the gameplay? Please, constructive advice only
Games as good as you let it be, this Gen I have a feeling that media sites are hyping every game to be this earth shattering revolutionizing game that needs to change things, forgetting that a new game just has to be fun to be good
Game launch was smooth as butter, game itself runs smooth as butter. Thanks Sony, MS and Bungie :D
All those articles (literally dozens) predicting nuclear fallout were completely wrong.
Oh my God. Get a life. Clickbait. Oh, 'thank you mr. microsoft, mr Sony, blah blah'. Embarrassing.