Lore Hound writes: "Lore Hound had a unique opportunity to check out Motiga’s freshman entry to gamedom. Designed by James Phinney of StarCraft, Gigantic is shaping up to reshape the multiplayer online battle arena genre. Phinney and Co. aren’t focusing on creating a niche game, slicing out a piece of the League of Legends dominated pie for themselves. Rather the company, perhaps taking a card from his former employer Blizzard Entertainment, is attempting to one-up the competition with every line item.
Complaining that all MOBAs are the same? How about we drop the standard lane-pushing minions that die to a static tower and replace them with mini bosses? Oh, that isometric view forcing you to squint? How about adopting the third-person perspective popularized by SMITE, which enables you to literally sneak up from behind? Shenanigans to those “weeds” mechanics. Art style you ask? Will a more angular, but no less timeless, interpretation of Borderlands suit your snobby requirements? Oh, really, skills shots are your next concerns? Let us assuage your fears with the ability to murder opponents from across the maps. Should you actually possess such skill."
Shortly after a major lay off at Motiga, Perfect World and Motiga announce Gigantic is shutting down later this year.
Well that sucks. The game was rescued from cancellation by Perfect World only to get shut down shortly afterwards.
Overwatch completely demolished these new MOBAS. Gigantic was a good quality game, just bad timing.
Perfect World confirms the date and details of the Gigantic shutdown, granting players their final few months of free play in the unique MOBA.
1RBC: Publisher Perfect World has shut down both Runic Games and Motiga. Runic was the studio behind RPG series Torchlight as well as the newly released Hob– after nine years in the business, they’ve finally met their end. Motiga, on the other hand, was a much newer studio- they released their debut game, Gigantic, over the summer. Unfortunately, it seems that neither developer was quite profitable enough for international megacorp Perfect World- hence their decision to shut these studios. The rest of our episode this week is business as usual- new Playstation games from the Paris Games Week and Razer’s gaming phone- all embedded below for your viewing pleasure.