The barriers to entry in gaming are falling left and right, bringing some unfortunate side effects with them
Ross Scott—also known as Accursed Farms on YouTube—has been fighting tooth and nail for almost a full year to help spearhead game preservation. Starting after it was announced that Ubisoft's The Crew would be shutting down, permanently ending support for the game, Scott launched the "Stop Killing Games" initiative.
That makes a twofold deadline for the Stop Killing Games initiative. Or, at least, one headed up by Scott: The UK petition, which ends July 14, and the EU Citizens' Initiative, which ends July 3.
If you live in the EU then Please sign this or our game ownership rights and game preservation is
at stake. I know there isnt much time left but please consider signing the petition
People whine and in the end don't do a thing. Then whine more when they get screwed some more smh. If this makes it then it'll be monumental for consumers. That Pirate software guy was no help either smh.
There are many exciting updates this month for Xbox. Copilot for Gaming is available now for early preview on mobile and will be coming to PC soon. Xbox PC app introduces a wave of new updates: Aggregated gaming library gives players quick access to games from Xbox, Game Pass, and other leading PC storefronts, and with publisher channels players can browse their favorite franchises. Updates for the Xbox Console includes customization for Most Recently Used, free-to-play benefits, Game Hubs, and dialog improvements for game saves.
"Players can now hide system apps, pin favorites to the list, and reduce the number of tiles displayed. This update is part of our ongoing effort to make Home more personal, flexible, and responsive to feedback."
This is welcomed, i like a less cluttered home screen.
Gotta be a slow news day when a 18 hours and 3 comments (now 4)makes it to the front page🤷🏿
.
Well anything that adds and help gamers is a good thing even if some don’t need it there’ll be more that will use it.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
Good article. I'm a big business buff too. One thing you did not mention is the possibility that all this has led to a new gamer market without cannibalizing the core or traditional gamer market. In other words, I would argue that there is no danger whatsoever to the traditional market despite the cheaper entry level for development... which is questionable because the tools were never really the big expense to begin with. The expensive part is the salaries and marketing. Equipment barely costs between 1% to 5% of total cost on most commercial games.
What availability does do however, is make it harder to compete at the lower level. This is why Zynga is failing and should have their executives replaced immediately before all their money is gone. But the small guys will never be able to compete at the upper end of development which means that that market is still the realm of the professional studios.
I also think that the idea of cannibalization between game platforms and pay styles is overstated. I am sure there is some cross over especially when it comes to MMO's and competitive games like DOTA, however if we actually look at the numbers, overall, nothing has really changed except that we have a new classes of gamers that did not exist before. The old class of gamers however, have grown rapidly as well but they are being ignored in favor of what seemingly is easier money (casual games, and F2P models). In other words, I dont think that the market really shifted except in the eyes of the business executives who just want more money and easier money. What we really did the last 10 years, was grow a new breed of gamers that would have never been "traditional core" gamers to begin with. Skyrim is a perfect example of well the traditional core has grown and its a bit funny that there is so little competition in that particular genre of gaming (open world, rpg, single player).
Love the website too by the way. I have it bookmarked.