90°

StarCraft II Preview: The Shy Overseer by StarCraft.IncGamers.com

The StarCraft II Overseer has been talked about, but never truly shown. StarCraft.IncGamers.com have presented this shy beast in their StarCraft II Preview Series.

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SCFreelancer5791d ago

Interesting variation to the original Starcraft Overlord. Judging by the current setup the Overseer will still be useful both offensively and defensively but the way it is used changed quite a bit. Fact remains that they are both a vulnerability and a strength to the Zerg.

Leord5791d ago

Yeah, the upgrades for them are separate, which is a bit of a pain, but on the other hand, but on the other hand, they are like dirt cheap.

As he's upgraded to an Overseer (can't believe there are no more pics of it!), he's basically like a non-cloaked, pansered Observer, really. With the addition that he has the regular Overlord abilities, and will work like a sight beacon (increasing sight range if still).

darker5791d ago

Your description of "flying brain with extra eyes" seems pretty accurate, probably explaining a bit why no cameras love these guys either.

Leord5791d ago

Hahaha, right you are, I never thought about that!

Perhaps it's mostly a matter of that then!

That doesn't explain why there are no shots of the Swarm Guardian though... =P

Terrice5790d ago

My main concerned is that this would become a mandatory evolution for the Overlord, which makes the un-upgraded versions pretty much obsolete.

I mean, what advantages does the Overlord have to an Overseer? :)

For comparison sake, the Zergling and Baneling both have their differences, just like the Hydralisk and Lurker.

thehitman5791d ago

I always felt zerg had a like an impervious defence against cloacked units really not fair. They get overlords at jump and can stop any secret atks you want against them. Good thing on making it so you have to upgrade in order to become a detector.

Leord5790d ago

Yes, I totally agree, as the cloaking mechanic is very interesting, and such a waste to completely remove it for one race from before Tier 1 units =P

SCFreelancer5790d ago

While I agree that the original setup made cloaking against zerg almost completely useless I do wonder how this is going to work with the new Zerg static defenses. Only the WWI will tell I guess ;)

Wuushu5790d ago

Cool :) thanks for sharing this!

90°

It Seems Pretty Clear Why StarCraft 3 is Not a Thing Yet

Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.

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Community160d ago
StormSnooper160d ago

They sort of ran the story as far as it could go.

Also, it seems like blizzard is more busy with mediocrity at this point in time.

Jingsing160d ago

The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.

170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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Emilio_Estevez163d ago WhoDisagree(0)Agree(0)
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Sciurus_vulgaris162d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27162d ago (Edited 162d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris161d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster161d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris161d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT162d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster161d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_161d ago

This right here is the fucking problem.

161d ago
70°

Star Discord is a StarCraft lookalike optimised for mobile by a one-man team, out now

Illogical Games has just announced the official release of Star Discord, the one-man indie dev's charming StarCraft lookalike on mobile.

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XiNatsuDragnel831d ago

I wish for a console version too