Piranha Games’ trailed sci-fi project has turned out to be Transverse, which looks as if it’s intended to be an online, open-universe space exploration and combat type title. Think Elite: Dangerous or Star Citizen. In fact, Piranha would definitely like you to be thinking about how much money was donated to that latter title, because they want millions of dollars to make Transverse happen.
DSOGaming writes: "Man, things are definitely not looking good for Piranha Games. Last week, we informed you about the non-existent support from Piranha Games' community about this new space combat game. Like many, we thought that things could get better for them after a week. However that's not the case as the game's campaign is still at 0% of its initial goal ($1 million) and at 1% of its new goal ($500K)."
1: Mechwarrior Online
2: "Kickstarter" on their homepage instead of using the real deal
3: Star Citizen and Elite Dangerous
Cool title, but the game looks like shit. Great that someone is thinking of making a space game with an actual plot.. but can it at least be a good one?
It’s another day in the world of Transverse and Piranha Games could be finally waking up to the problems.
Man, things are definitely not looking good for Piranha Games. Yesterday, the company revealed its latest title; a sci-fi flight-based MMORPG that looks way too similar to Star Citizen. And as it was to be expected, the fanbase backlash was huge. In fact, it was so huge that the launch of Transverse's crowd-funding campaign is now considered a complete failure.
That's really unfortunate for Piranha Games. Considering how similar games in the RPG and FPS genre are, kinda sad to see a potentially good game go down in flames simply because something akin already has a strong foot-holding. What a shame...
Man, the internet is cruel. I bet the guys over at Piranha are losing sleep over this. The game looks similar to Star Citizen, okay, we get it. But it's no reason to crucify it. Other games have been similar before. I think the game looks really interesting..
Who knows if it'll be as good as Star Citizen, but it looks interesting.
I'm pretty sure the issue here is more connected to PGI's past (*cough* MWO) than it is to Star Citizen.