A great number of Early Access games are unfinished in a much larger sense than Klei Entertainment’s Invisible, Inc. Important gameplay features and user interface elements might be missing entirely, obscuring the game’s intent and making it difficult to tell how everything will come together in the future. Invisible, Inc. is a lot easier to understand. Despite still being in active development, Klei’s stealth/strategy hybrid feels much more complete than many of its Early Access peers, if not as fully fleshed out as it could (and will soon) be.
What this all amounts to is a brilliant little tactics game, right up there with Into the Breach and XCOM – if not even better. The bite-sized structure belies a deceptively complex and meaningful game, where all your decisions ultimately mean something significant for that final desperate attack. If you enjoy stealth or tactics games – or you're simply looking for a way into either genre – then Invisible, Inc. deserves your attention.
WTMG's Kyle Nicol: "Invisible Inc. is one of my favourite stealth games in recent years. Its smart and unique blending of multiple genres provide a fun and challenging gameplay experience I would recommend to anyone. If you’re a fan of stealth, rogue-likes, and tactical turn-based combat, you can’t let Invisible, Inc. pass you by."
System Shock remake. Yay or nay?