If Halo Wars is successful, it won't only be viewed as a great Halo game," Ensemble Studios executive producer Harter Ryan explains. "We're looking for a bigger success -- to establish the strategy genre on the Xbox 360. We want to make a beacon for other developers."
Developers could use the help. Real-time strategy (RTS) games have suffered a dismal track record on home consoles over the years, scoring vanishingly few successes amidst countless failures. The problem is elementary. The very elements that make PC games such as Starcraft so addictive -- micromanaging resources, juggling multiple battles at once -- bog down the console experience to a near standstill.
But that isn't stopping Ensemble Studios, the masterminds behind the trend-setting PC strategy series Age of Empires. With Halo Wars, Ensemble is aiming to pull off the impossible: craft a simple, intuitive, highly playable strategy game based around the strengths and limitations of the Xbox 360 controller. And you know what? These console first-timers just might pull it off.
Halo Wars is still widely considered one of the best and most accessible RTS games around, and that formula could work with other Microsoft IPs.
I think Crackdown would fit in a more turn-based tactics system via Xcom then a RTS type game play. Being able to customize multiple agents, deploying that group in an crime infested urban zone, going against other super powered enemy and fodder type thugs. The potential for that is huge if they won't do another successful, ground breaking, GOTY open world outing like Crackdown 3....
NoobFeed Editor Joshua Burt writes - There are many games in the famous Halo Franchise that are stellar titles and need to be revered. And some that do not. These games stand out from the crowd and deluge of colossal Halo titles. Games that made Halo great. We do need to iron out what qualifies the game for this list. They have to be in the Halo franchise… Obviously.
Halo 3 at the top is correct the only thing id change is swap infinite and halo ce around.
Since debuting on the original Xbox, the amount of games released means it's no easy task to rank the best and worst Halo games.
I feel like I see these articles often. Either way, just going by main titles as a whole package not just on MP I’d say;
Best 2,3,1,4,5 worst.
Story only;
Best 1,2,3,4,5 worst.
MP only
Best 2,3,5,1,4 worst.
Meant for the Gamerzone.
I think the main problem is, that people with consoles don't have the same kind of taste. In the same way, you'd find people who own PC's like point and click adventures (in addition to the average FPS).
Ofcourse, no worries here, the name will sell it.
But I doubt they can apply any intuition to the controller. They just aren't really made for it period. Even sixaxis would be rubbish.
hey, i didnt read the full article, but does it say if the Covenant are playable?
consoles for me are the only way i can play an RTS now. With graphics card requirements for RTS games now going higher and higher, and my declining interest in PC gaming, i dont see the point to upgrading my PC. So, games like Red Alert 3, Supreme Commander, Halo Wars, Command and Conquer 3, and so on are the only way i can play a RTS game. I dont have any issues with the controls since i dont micro manage, so basically the more the merrier!
im a fan of RTS, i love them and i do to see it pretty hard to make one for a console, yet i never played one for a console yet but i hope they pull this one off. I was not too interested in it un til i saw screenies now im having some hope... also to me i think it will make its way to the PC, its Microsoft and would be a more of a hit on the PC if it fails on the 360...
I assume a lot of halo players aren't interested in RTS?