WP - "Etherlords is a new world-building RPG for the iOS platform, originally released for Steam a long time before. In this game your goal is to battle for ether and tiles, and then use those tiles to fill in the remnants of a world that was nearly shattered before. Being a mobile RPG, of course, there is almost endless customization and card-battling style gameplay with hundreds of troops for you to add to your battle party."
GameGrin's Luke Greenfield writes: "Having seen Etherlords only a month ago at Gamescom and previewing it, I decided I may as well write up about the game in full now that it is fully released. My time with the game at Gamescom was quite short, so I was quite happy to be able to spend more time with it, considering the fact that I enjoyed the experience."
Anthony Morris: "‘Tactical’ video games have been around since the phrase ‘video game’, and over the years the genre has split into many hybrid genres with many styles to suit many gamers. It’s one of those genres that was very distinctive way back when, but could now be slapped on the cover of almost any game. ‘RPG’ is another. In order for a game to be called a game, it must have some amount of competitiveness and decision making; whether a game is ‘tactical’ is all down to the scale of those decisions and the effect it has on the game."
Leo writes for TheGamersHub.net - "Etherlords is a pretty but innately insubstantial game crafted with the explicit purpose of encouraging micro-expenditure."