100°

Creative Director Discusses 2015 Delay For Wii U Version Of Project CARS

IGN - Creative Director Andy Tudor has explained why Project CARS' Wii U release date was delayed until 2015.

"There's no conspiracy here - we announced the Wii U very early on in our development cycle, and some people think because we've been working on it a lot longer so it should be out now," Tudor said to Eurogamer. "The Xbox One version looks wicked, the PC version looks awesome, so does the PS4 version. It's not our goal to rush the Wii U version and have it not look as good as the other ones."

eaise3945d ago

It's too bad SMS put the Wii U version on the back burner. They are going to lose a lot of sales having the Wii U version come out so much later than the others. To think they were supposed to be the developer that showed others how to treat Wii U owners. Oh well you win some, you lose some.

iamnsuperman3945d ago (Edited 3945d ago )

A lot of sales? Probably not. The Wii U version probably will not sell as much as it could if it released around the same time but third party sales on the Wii U tend not to be that great anyway. Lets be realistic. They will loose some sales but definitely not a lot of sales

eaise3944d ago

Third parties may sell less on Wii U but that is because they are bad ports, missing part of the game, released late, or a combination of the three. SMS was supposed to change that.
But let's say even if it did come out at the same time it would sell less, hypothetically speaking here. So 35% of people on Wii U want this type of game. There is no competition with other games Project Cars sells over 2 million copies. So then lets say 50% of X1 users want this type of game. There is tons of competition from well established brands. Project Cars might sell a million if people buy mote than one of the same type of game. Same applies to PS4 except because of the large install base it would sell aboit 3 million if people buy it after they buy their other game

N4g_null3944d ago

You know what I'll wait to see if they are actually using the breakthurs used in various nintendo first party games and the new shader bible being made by indies for indies for the wiiu api. Unity3d has been a big driving force in this.

I'm inclined to wait and see on these guys. So far more than 1 core has not been used in any 3rd party games on the wiiu and the wiiu does have the tech to replicate most effects that are done on any other system.

If this was not true then I would not wait on them. Besides I have to much to play already. Plus seeing what's coming helps oh yeah if you really want to see under the hood of the wiiu sign up!

memots3945d ago

They should kill the project now. They didnt have the resources to bring it out. But on the other hand after the release of the game on all platform it should release some of the resources and they can apply it to the WiiU version, granted that the game release is smooth and not a fiasco/buggy out of the gate.

Darkwatchman3945d ago

How the fudge are they going to "try" to make the WiiU version look as good as the others?

RSKnight3945d ago

Exactly. I don't wan't to sound anti-WiiU, but I don't understand why are there people who believe this game can look as good on the WiiU as it will on the other consoles/PC. The WiiU version has to be a washed down version, it simply there is no other way. When this games comes to the WiiU (whenever that happens) it will be a PR disaster for Slightly Mad Studios like Watch Dogs was for Ubisoft. They are over promising and will under deliver. I don't need a crystal ball to see it coming.

Gamerbeyond3944d ago

they might not be able to get the wiiu version to look like ps4/xone, but they can make it look better than other wiiu titles, they can pride themselves on using the full potential of the wiiu's hardware and resources.

N4g_null3944d ago (Edited 3944d ago )

Shaders and using the api fully are all that holds this game back.

Also if they can provide an engine for wiiu ports that match other consoles then they would have an atm on the hands.

It's not that the wiiu lacks power it is mostly a lack of middleware. It is extremely expensive to build your own engine and many things have to be changed due to gpgpus that simply do things differently. These consoles are way closer in power than ever before. Sure some have bigger numbers but if you understand those number you quickly realize that all ports are going to be pretty much the same once all is used in these systems.

The only thing that has real power meaning over 3 teraflops of power are pcs and some newer mobile chips.

AKR3945d ago

Yeah, yeah. Okay.

You're trying to make it "better" by putting it in a worse position? Goodness; as much other titles as PS4 and XBOX One and PC are getting in a similar timeframe to this game's release - I hope they can even make a decent amount of sales there.

This kind of game is nowhere to be seen on Nintendo platforms past or present; meaning they have the whole 9-yards to frolic in with Wii U - yet everyone who wants the game is going to buy it THIS YEAR, not whenever the U version comes out.

No screenshots, no gameplay clips - NOTHING. It's like they aren't even trying to keep the interest of Nintendo gamers. Goodness; this has been in development for about 1.5 years on the U - why does it suddenly need "more time"?

randomass1713945d ago

Unfortunately I have to agree. Anyone who wants this game will get it when it comes out on the other systems. There will be no interest in a Wii U version next year, much like Wii U Watch Dogs.

N4g_null3944d ago

I agree also but that all can be fixed by showing screenshots. If these guys are smart then they will watch how this game is played and offer fixes are more modes of game play that would work better for wiiu audiences.

I already have a pretty racer in need for speed and would love a Sim racer that can also be played like an arcade racer in a different mode. It would be very cool if they could get some middleware out of this tweaking.

If they are truly working on the shader rewrites then you don't want screen shots for the uneducated gamers to see. It would cuase the same backlash but worst. Every one wants to write the wiiu off so they can save money it seems.

Vegamyster3945d ago

Still don't understand why they chose to delay the version that topped their own poll.

http://i.imgur.com/lbhVd8Y....

Metallox3945d ago

That's why they dealyed the version.

"Supposedly".

ape0073945d ago (Edited 3945d ago )

i don't know man, im not a conspiracy freak but this and Minecraft smells fishy

u can understand some games like batman and CoD, they don't wanna waste time with the wiiu but this is weird

i believe nintendo don't follow today's business practices. whether they're good or bad i dunno

WeAreLegion3945d ago

Because that poll was trolled by /b/. That's why.

Nevers0ft3944d ago

I guess it was trolled by r/wiiu as well?

Ark_3944d ago

You know, I voted in that poll for WiiU, because I found their move to bring it to the WiiU very likable and bold at the same time. I would have supported them with a purchase, just to encourage other developers to give it a shot.

Unfortunately the delay disuaded me from that.

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai956d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox956d ago

because it was always a project and it never got finished :D

ChubbyBlade954d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole953d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow955d ago (Edited 955d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow954d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad954d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist954d ago (Edited 954d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace954d ago (Edited 954d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad953d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim954d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter957d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

Read Full Story >>
gamesindustry.biz
Terry_B959d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer959d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace959d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator959d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani958d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted959d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman959d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1958d ago

Must be talking about Sony

peppeaccardo959d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace959d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC959d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace959d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC959d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer959d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno959d ago

and focuses more on cartoon network games

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