Dee J:
This week at Bungie, we created Guardians that will never die.
We’ve lost count of how many brave heroes we’ve nurtured down the path from inception to legend, only to lose them to a new build of Destiny. The Hunters, Titans, and Warlocks that we’re playing as now will endure. They just need some more company in the Tower – and out in the wild.
The long-rumoured Destiny Mobile game from NetEase may finally be ready for reveal according to multiple leakers.
Phil Spencer talks candidly about missing out on both Destiny and Guitar Hero
So you're saying that Microsoft has missed out on so many huge gaming franchise in the last 25 years from GTA exclusivity to guitar hero and destiny it's just laughable they had so many misses
Best deal deal in gaming must be when Sony bought Insomniac for 229 million dollars. They made over 800 millions on Spiderman for the ps4 alone. Thats just crazy!
another Interview?
how is he the only one who loves the spotlight as much as he does lol
Let's not forget he also famously passed on Spider-man, Genshin Impact and GTA3.
However it's almost kind of cute how he can keep that sh1t-eating grin and say he's a 'no regrets' kind of guy, especially when you think how much just these 5 titles could have swung the world in Xbox's favour instead of Sonys.
How he's kept his job I don't know, he must sure be keeping Papa Nadella's shaft warm somehow.
"But, but Gamepass, he introduced that!!!"
Yes he did, and now look at Xbox, all it's exclusives are coming to Playstation now rendering the platform obsolete.
A former Halo and Destiny executive producer has said the live service model is "so much better for developers and players" than the one-off $60 purchase model.
Well the Poll on the website is suggesting he is massively wrong and out of touch.
A big majority of the vote going to "I prefer one off purchases with paid expansions"
Couldn't agree more.
I'll always think the concept is awesome. Back during the PS3 era I pictured a Spider-Man game that would be the traditional open world swinging playground that they typically are but every comic issue would be turned into dlc. It'd be the entirety of the Amazing line, 2 to 3 issues at a time, turnt to dlc until the entire Amazing line is told in form of a game. That concept eventually made it to the industry and they have consistently fk'd it up with every game that has been made as a "service".
There is nothing like sitting down , popping in a great single player game and blocking out the world.
This is exactly what I reasoned three days ago but got 8 disagrees. Lol.
http://n4g.com/news/1577602...
"Like I mentioned to someone else recently. I'd just chalk it up to the fact that they're afraid of letting a few people online to review it when it really needs everyone online to get the full feel of it. I don't blame them. I wouldn't want someone reviewing my game if it was almost completely empty. The social aspect is too strong with this one to be reviewed any other way."
@aconnellan- Exactly! You know a few reviewers would have said that too. If not something worse. Haha
Or maybe they just don't want corrupt journalists to review their game. Hahaha!
only 4 more days!!!!!!!!!!!!!!!!!!, well more like 3 now ,since this day is almost over!!!!
Makes sense.. If you can afford it support it regardless of reviews, it is a very good developer so chances are you will like it.. If not... Well it's not the end of the world so just trade it back in that is what most of you like to do anyway right?
We’re okay with that. We’ve created something we’re proud of.”
Sounds like they're totally hiding something.... I get it's all just speak and no real facts but they're reasoning seems solid to me.
"“We explored several options to populate the world for reviewers. Our team estimates it would take thousands of gamers to ensure each potential public space in Destiny would be populated – that every activity would be accessible at all hours of the day and night. Where on Earth would we be able to find thousands of gamers? The answer, again, is you.”
That's not hard to argue in my opinion especially for an online only game that relies on some interaction with other people. If the game is reviewed when the servers aren't populated and the reviewer says it felt empty, they could lose a sale for someone who wanted a more populated environment.