220°

Eurogamer - Project Cars is already a better racing game than Forza or Gran Turismo

Eurogamer: Slightly Mad Studios is in fighting mood. There's a slight cockiness to creative director Andy Tudor as he runs through the crowd-funded, crowd-developed game, taking an assembled audience at Brands Hatch through everything that will make Project Cars stand out, and how it's out to compete against the big hitters, against Gran Turismo and Forza. There's an admirable, tenacious bite to the demeanour, too - I can't help but think of iconic images of a sprightly Lotus Cortina snapping at the heels of the wallowing Ford Galaxie in 60s saloon racing.

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eurogamer.net
Abriael3571d ago

Oh look, comparing games that are basically different genres (full sim vs arcade/sim hybrids) to flamebait. Good job Eurogamer.

Next time we'll see a comparison between Ace Combat and Microsoft Flight Simulator.

Future_20153571d ago

How is Gran Turismo not a full sim racer?

vishmarx3571d ago (Edited 3571d ago )

how is project cars any better than either when it hasnt even released?
not saying its bad, but before saying something is better than 2 widely accomplished series one would need an extensive analysis of not just the finished product but also how well and long it holds up,
eurogamer is making such statements just to piss off the relatively high number of forza/gt fans and get more clicks. and dare i say it doesnt give a rat's ass about project cars either.

project cars has proven NOTHING outside slick glorified visuals. how the content is , or how the driving feels or how the online is cannot be determined until its in consumer's hands and it would be immature to give a verdict on it, especially one with a magnitude such as this.

@jackanderson1985
EG knows fully well what the headline reads, and they didnt even bother to put quotation marks or the name of the director beside the statement

Ballsack3571d ago

Eurogamer fishing for hits again

Vitalogy3571d ago

@Future_2015 troll hard next time *sigh*

How can a comparison be made anyway? One game (GT6) was released 9 months ago and the other is still in development o.O

Also, pretty unbiased comparison right, lets compare a ps3 game with a ps4/xbox one game... *rolls eyes* /s

orakle443571d ago

Gran Turismo is as close as a sim as we've seen on consoles, but its not anywhere near what a real racing sim is. If you want to experience a real sim, give iRacing a go. I used to think GT was a sim until I starting playing iRacing. The game is so deep and the driving experience is boatloads better than GT, but that's most likely because a PC can just handle so much more behind the scenes.

I've played Project Car's as well on the PC, it is quite good. I'd say its a good mix of GT/Forza and iRacing/Simraceway. It's not as hardcore (which will be a good thing) as a true sim, but it's also quite better then GT/Forza.

imt5583571d ago

@vishmarx

Ask gamers who played beta. PCARS is serious sim racer.

morganfell3571d ago

One of the 3 games in the comparison does not yet have a next gen entry. Nice try Eurogamer...not.

And as stated by Abriael, Sim vs Arcade? Really?

orakle443571d ago

@vishmarx

People like myself have been playing project cars for the last year and a half. So you saying that they have proven "NOTHING" is just flat out ignorance. People have been experiencing the content and the controls for quite awhile know, so please next time you comment on something make sure you know what your talking about first.

Boody-Bandit3571d ago (Edited 3571d ago )

What's an arcade or arcade/sim hybrid? I hope you guys aren't saying Project Cars is the one that you're referring to.

I played Project Cars on the PC for months. I am a huge Forza / GT fan but eurogamer isn't really surfing for hits. Project Cars is a fantastic game and I'm not even a fan of Slightly Mad Studios. Actually I'm quite the opposite. They literally ruined both NFS Shift games when it came to FFB Wheel controls.

So I went into PCars with low expectations and those expectations where blown out of the water after my playing the game for a half hour. Wait until you play this game. If it's anything on the PS4 and X1 like it is on the PC? You guys are in for a treat. Seriously, I'm not kidding. It's that good.

Racing games take up 80% of my gaming time. It's far and away my favorite genre. Project Cars is one of the best experiences I have ever had on my wheel.

+ Show (5) more repliesLast reply 3571d ago
jackanderson19853571d ago

it was Project Cars creative director, Andy Tudor, that was making the comparison.... EG were just reporting what he said

Torque_CS_Lewith3571d ago

Isn't this kinda like the pot calling the kettle black? I mean Dualshockers is no saint as far as clickbait goes.

AndrewLB3571d ago

Now you're just trying to make excuses for Gran Turismo and Forza. GT is clearly a full on Racing Sim, and having an arcade mode doesn't change that fact. Forza is also a racing sim, and has some Arcade aspects but its main focus is on it being an actual racing simulator.

I should also mention that recently the developer for DriveClub stated in an interview that their game is right in the middle between simulator and arcade. So much for those excuses.

cj1pate1013571d ago

Didn't read the article hmm? "Obviously we're up against it, but I think we've got that bulldog mentality, and people root for the underdog," Tudor tells us after the presentation about Project Cars' prospects against well-established competition. "I think it's pretty bold to say that we're trying to beat Forza and Gran Turismo - I hope people at least put them in the same category, and see us as an alternative."

starchild3571d ago

I don't agree that they are completely separate genres. It's more like a continuum. Each game has it's own degree of sim-ness or arcadey-ness but none of them are 100% pure. They're similar enough to be compared for sure.

+ Show (3) more repliesLast reply 3571d ago
ScorpiusX3571d ago

It's okay to think highly of one self , but best not to let it go to your head and get carried away in your own hype.

Inzo3571d ago

Pssh, another pretender.

tee_bag2423571d ago

Well each of those titles have their strengths. GT has the car line up.. at least the oldies did (yes I love have every model of Skyline etc). Forza has gameplay to die for. PCars I'm very interested in but I doubt it has the line up of cars from GT, I'm just hoping it adds more sim to a Forza style of gameplay.
Ill grab this game but calling 1 a victor is flamebate.

elazz3571d ago

To be honest I didn't like playing Forza 4 (all settings off) because of the gameplay. It was too easy and my actions didn't correspond on what would happen in a real car. That annoyed me while GT5 and especially 6 felt more natural with real driving. However the sense of speed and the feel of racing was better done by Forza.

tee_bag2423571d ago (Edited 3571d ago )

Yeah they both have their merits. I found GT focused alot of their physics on weight shift and the suspension and Forza more on the tire traction. I liked how Forza let you break traction in high horsepowered cars much like a real car but GT had some kind of artificially launch control always on. Both are great games and pretty much must have's if you like racing.
PCars will need have to have a pretty special engine to make up for its lack of cars and modding. But I welcome any racing game that takes itself seriously.

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai581d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox581d ago

because it was always a project and it never got finished :D

ChubbyBlade579d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole579d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow580d ago (Edited 580d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow579d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad580d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist579d ago (Edited 579d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace579d ago (Edited 579d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad578d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim580d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter583d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B585d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer585d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace585d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator584d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani584d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted585d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman584d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1584d ago

Must be talking about Sony

peppeaccardo585d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace585d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC585d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace585d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC584d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer584d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno585d ago

and focuses more on cartoon network games

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