Microsoft’s redemption: DirectX 12
It’s fair to say that Microsoft has had a difficult time over the past few years. Windows 8 proved extremely unpopular with many PC users, the Surface platform failed to live up to the company’s expectations in the tablet market, and the company’s relationship with PC gaming was severely damaged by the disastrous Games for Windows label and the accompanying nightmare service LIVE.
DirectX12 is the first update Microsoft has made to the
API since 2009, marking the longest period between
iterations since the initial version debuted in 1995. There
are many potential reasons for this delay, but the most
likely cause is the extended lifespan of the Xbox 360.











