330°

DICE developer questions Ubisoft on “day one online multiplayer”

BF4Central: "Has DICE forgotten how awful the Battlefield 4 launch was?"

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bf4central.com
nX3942d ago

That's not the first time we see such unnecessary comments from DICE, they should just stfu and develop some good games instead of trolling other developers.

CJDUNCAN3941d ago

*Make good games that actually work

BF3, MoH, MoH WF, BF4..yeah, let's not bring this up dice....

vallencer3941d ago

@cjduncan

They didn't make MOH WF that was danger close. They also only made the multi player for MOH which was actually pretty solid. Battlefield 3 was playable when it launched even If the search for games function didn't work well. Their only game that's really had problems was battlefield 4 and I equate that to having to develop 4 games essentially. 2 last gen and 2 current gen. They really aren't a bad developer. In fact they are one of the best.

nX3941d ago (Edited 3941d ago )

^Even if BF4 would've been playable at launch, the single player was mediocre and the launch MP maps were terrible. And don't forget that lots of people had their campaign progress reset a couple of times. The last DICE game I would call "great" was BFBC2, everything after that was a letdown. The point is, they are certainly not in the position to give out these kind of advices.

3941d ago
famoussasjohn3941d ago

Normal DICE doesn't develop good games anymore.
DICE LA was left with a broken game and has been taking charge in fixing the game with CTE and actually implementing features the fans have wanted. I give props to DICE LA, not the actual DICE team that released the game.

dcj05243941d ago

No. They do.Random Pinball and racing games, BF1942,Vietnam,2142,Bad Company,Mirror's Edge, 1943,Battlefield Heroes,Bad Company 2,Battlefield Play4Free, Battlefield 3 and Battlefield 4. Only the the last 2 had significant bugs. At their current fixed state however they are "Good".

Kleptic3941d ago (Edited 3941d ago )

@vallencer

but...Danger close is now Dice LA...and thats kind of why the notion of 'DICE' as any real development entity is pointless...

DICE is any given number of EA employees at any given time...big battlefield game coming?...about 300 or so employees all of a sudden are given new business cards...the game launches...and about 275 of them are then moved on to something else, and given new business cards again...

then a BF spin off?...not important enough to put the marketing term 'dice' on it...so its labeled development is by another lesser known team...but don't fall for it...90% of the people behind the scenes are the same...its only the public figures with the team that get swapped around...

there is no 'dice' any more...EA doesn't work like that...

+ Show (5) more repliesLast reply 3941d ago
XtraTrstrL3941d ago

I stopped caring about DICE when they went the COD route with BF3 and beyond. From starting to charge for map packs, to Premiums and force feeding us ads for nonstop $DLC$, they're idiots. The only reason I was starting to go to BF, starting with BC2 was because map packs were free and I knew I'd always have people to play with - BECAUSE THE COMMUNITY WOULDN'T BE SPLIT UP. I know it's gotta have been EA's decision, still though, corny. Cuz EA allows PvZ to give map packs free, and make money off other non-interruptive $DLC$. I stopped playing BF after 3 though, I don't want it to be like COD where after the 2nd map pack I can no longer find Kill Confirmed matches after 11pm+ because I chose to not pay a WOW-like subscription just to stay allowed in most competitive mp games.

ramiuk13941d ago

how can they comment,they only just bf4 working right after 1st year almost

Rimgal3942d ago (Edited 3942d ago )

Dice has some balls talking about Ubisoft. We all remember Battlefield 4

So please Alan Kertz stop embarrassing yourself and stfu.

princejb1343941d ago

Bf3 was buggy as hell also.
Is good bye to the battlefield franchise for me

Mikelarry3941d ago (Edited 3941d ago )

of all the developers to to talk about deliver on day one online buhahahahaha. pot meet kettle

Gazondaily3941d ago

Lol day one? For about 3 + months since launch, BF4 was a mess.

Minute Man 7213941d ago

10 months later and it's still a mess

boing13941d ago

They didn't forget how hard is to deliver working multiplayer on that scale, hence the comment.

Rebel_Scum3941d ago

lol at someone disagreeing they are my thoughts, exactly.

Legion213941d ago

And people can disagree with your thoughts.

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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clouddosage.com
jznrpg33d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad33d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto32d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead32d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199233d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio33d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199233d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio32d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199232d ago (Edited 32d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie32d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199232d ago

I just want games to be fun and not geindy and full of micro transactions

anast32d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199232d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 32d ago
SimpleDad33d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername32d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit32d ago

AC Shadows is doing good yes.

gigoran833d ago

but but 2,000,000 players...

Chocoburger32d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit32d ago

Which UBI games did that? Im legit asking.

Chocoburger31d ago (Edited 31d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit31d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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