Goichi Suda - aka "Suda51" of Grasshopper Manufacture - speaks with the AUTOMATON JP staff about his upcoming title LET IT DIE, a few of his older and smaller titles, and how much he really, really loves robot cartoons. (Part two of a two-part interview.)
(Editor's note: A few small inaccuracies in the original text have been fixed. AUTOMATON apologizes for any inconvenience this may have caused.)
The early 2000s was a crazy, weird time of defeating dystopias with karate, sending texts via Microsoft Excel, and ignoring your pets so you could look at jpegs of pets. As its adverts might have suggested, the PlayStation 2 was no stranger to getting a little bit freaky either.
..that article /list is only scratching on the surface of the weirdness on ps2. There are way more obscure games on that console.
I would go alone with SOME on this list but a few arent even exclusive.. in fact the PS2 version of GIANTS is an after-thought and considered bastardized compared to the PC version.
The free visual upgrade for the PC version of Killer7 appears to have added AI upscaled cutscenes and textures.
Resident Evil creator Shinji Mikami wants Killer7 creator Suda 51 to work on a sequel to the 2005 action adventure game.