GR: Forgetting the franchise’s tendency to follow history closely enough to twist it, Assassin’s Creed Rogue seemingly hopes to upend much of what you’d expect from the series by changing focus and appearing on Xbox 360 and PlayStation 3. To that end, Rogue puts players in the boots of a Templar as opposed to the hooded figures the games have been named after for years.
Mark from WellPlayed writes about five game launches that were impacted by unfortunate scheduling.
From Xfire: "Enemy AI is a difficult subject to tackle in video games. Some may argue that current tech isn't advanced enough to implement ultra realistic AI. However, in a world where your phone's AI can book appointments for you, can't it spot a hooded figure hiding in a 'crowd' of four people? In fact, the AI in 2006's The Elder Scrolls IV: Oblivion was so smart that the developer had to 'dumb' it down for the final release."
From Xfire: "Blending real-world history with a gripping fantasy story is quite a thrilling concept but with a dozen games released over a period of 13 years, understanding the chronological order of the Assassin’s Creed franchise can be a challenge for anyone. This is further complicated by the fact that Ubisoft decided to leap through the timelines with the release of Assassin’s Creed Origins.
The exact play order of the series can be a heated subject among the core fanbase. Should you play the games in chronological order? Or should you play through the series in order of their release date?"