The source of Nintendo's 3rd party troubles can also be the source of a sustainable, innovative new market that benefits the gaming industry's health.
True, if Nintendo had a console with their exclusives AND every third party Game over.
I'm not sure I can agree with that. If Nintendo had every third party, there's a pretty decent chance, I think, that a trend where each console maker pays for exclusive DLC per console, to keep their multiplat versions relevant, would start up, to get people going to different systems for different kinds of DLC that suits the taste of each individual fanbase. Of course, there's also the fact that gamers have practically been trained to go to Sony and Microsoft for third party games first and foremost for the past two or three generations now... Breaking that habit after sticking with them for so long just to go over to Nintendo's next system might not be an easy move for some of the more die-hard supporters, so I'm fairly positive both Sony and Microsoft would still retain a healthy userbase looking for third parties, in the event of Nintendo getting tons more support. That's just speculation on my part, though. Nintendo getting all the third parties, even if they suddenly had the most powerful and easy-to-develop-for system, is so unlikely a scenario that I honestly couldn't really say what would happen. To be honest, I have doubts that even having the most powerful system would bring devs over to Nintendo's side. I mean, there's still a LOT of mistrust between the Nintendo fanbase and third parties multiplats right now. The fans need some really solid and convincing reasons[IE; games catered to them] to make interest and sales for third party multiplats rise on Nintendo's home consoles. Without reasons, the fans wouldn't support the third party ports regardless, and the third parties would again use sales to justify skipping the next Nintendo system. Something would need to be done about >that< first, before anything effective could happen to the chances of third parties getting substantial enough sales out of the fans to justify coming over in waves.
Don't see how, I don't receive the games I want on the console.
I think the people writing these articles are slowly going bananas. :P
They're still selling with their first party which is great.
I know. But that still doesn't justify what the author is saying. Nintendo's 3rd party issues are good for everyone? Are you sure?
Could be. I mean, they've said 3rd parties really cater to the casuals now, and that they themselves want to focus on core gamers again. Plus, if Nintendo keeps pushing for the awesome DLC they've had, then maybe over time it will show other developers how to do it the right way. I still have faith in Nintendo, and I love the Wii U. It's severely under-appreciated
This may be an unpopular opinion but I believe that multi-platform games have been slowly killing the appeal of consoles. Now I know what people will say that gaming is a business at the end of the day but when a game is being put on various platforms; it dilutes a franchise's appeal to a great extent for me personally. Was it necessary for a game series like Metal Gear Solid; a traditionally Sonyesque game to appear on Microsoft consoles? What about Final Fantasy XIII? Are those games so expensive that they needed to be on both consoles? Of course there are games that have been traditionally multi-platform like EA franchises or GTA but I put forward the argument that due to the 3rd party's degree of trying to put their product on each console; it lessens the appeal of their games and the consoles as well. There is absolutely no variety anymore because of it. Instead of games that are specifically made for the console in mind; most games are trying to be on everything, much to the detriment and appeal of the franchise. While people can point to how one console is more powerful than the other, there is no real differentiation from either the PS4 or the Xbox One since they mostly have the same multi-platform games. The lack of exclusive 3rd party games has resulted in a lack of variety of different games or different ideas. We are now arguing about which game looks better on which console than which 3rd party exclusive game is better if they happen to share a similar genre like Shining Force vs Final Fantasy for example. Makes the consoles pretty boring in my view.
I disagree with you. I see no reason for a third party developer to make games exclusive for a single console if they have the means to make it available on all consoles possible. What makes each console remain interesting, then? Its exclusives. I really don't care too much about which console manages to put more pixels on screen for a certain game. In the end, it's the exclusives that console has what will make me decide whether to buy one or another (or both). I bought a PS3 for Uncharted, Little Big Planet, Motorstorm, Ratchet & Clank, etc. Multiplatform games like GTA4 are awesome, but there's not that much difference between the PS3 and Xbox 360 versions so whatever. I bought a Xbox 360 mainly because of Mass Effect 1 (which got ported to PS3 several years later), Limbo (ditto) and Super Meat Boy. I bought a Wii for Mario Galaxy, Metroid Prime 3, Wii Sports (yeah), Zelda Twilight Princess, Smash Bros Brawl, etc. I could go on. My point is, it makes very little sense to try and compare platforms based on their shared multiplatform games. Why do people care so much if the Xbox One version of a game runs at 900p while it runs at 1080p on the PS4? That's not the reason you buy one console or another. You buy a PS4 if you want Uncharted, Little Big Planet 3, and other exclusive Sony franchises. You buy Xbox One if you want Forza, Halo and Gears. At least that's how I see it.
Sounds like delusions of a Nintendo fanboy
You don't deserve that avatar
If I am Nintendo I am looking at the Genre that's selling right now. Then I look at a who has the skills to make a game like that and I pair them with one of the in house studios. I go to a developer like Bungie or Rockstar and say we want you to make us a game like that except we want it on our system only and we own it. If they turn me down I say cool and go after a lesser known studio. Give them the task and supply them with what they need to create the game for the Nintendo Universe. They already have the Garage games division and so far the biggest game coming out of there is Splatoon. This is a start and if they can crank out ideas similar to Splatoon they can be the force that drives Nintendo.
I think people come to quick conclusions (as usual) after reading the title, but this is a good article. The author talks about how because of all the studios that closed over the last few years, 3rd parties don't take risks which anymore for the most part which slows innovation. He is saying Nintendo's fall could lead to a breakthrough from them, or even that we could see it come from a company like Valve. I agree that there is a lot of stagnation in the industry, and that E3 and gamescom really show that with some exceptions. I'd love to see who will be bold enough to pull us out of it.
Thank you for responding to the article itself and not the title. I'll be honest, maybe the title hurts the content in this case, but I still wished more people took some time to read it to see what it had to say. Either way, I'm glad my article's points did come across.
I think games like Devils Third will benifit from the lack of compatition. With online games if you cant pull the fan base away from say COD then your game is as good as dead. But if COD skipped wiiU alltogether than aquireing the fanbase would be mutch easier. Imagin if 2k made anoyher football game for wii u. With no maden to compete this year any wii u owning football fan would migrate to the only available franchise.
As a 1 home console household ( Wii u), I can't say their lack of 3 rdarty games have been good for us - we miss out on too many good games. If you don t love platformers the Wii u library is not diverse enough and is pretty thin
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