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120°

StarCraft II Preview - Workers by StarCraft: IncGamers

StarCraft.IncGamers.com have looked further into the "new" (or at least updated) worker units of StarCraft II:

"While they toil away their lives (or warranty) for thir masters, and being sent away on suicide scouting missions, they still manage to take pride in their work, and always fulfil the task the omnipotent shadowy authority figures tells them. They deserve a bit of appreciation!

Well, perhaps we won't go that far, (they might be getting ideas), but at least check out the workforce of StarCraft II! Here is a preview of the StarCraft II Probe, SCV and Drone."

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starcraft.incgamers.com
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Can someone just approve this one any time soob? The only one with an original reason for reporting it (SUP3R) removed the report and gave approval! It's starting to get old!
Leord5784d ago WhoDisagree(0)Agree(0)
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Sorry, it's NOT a generic forum post, it is the direct link to the news item on the page. Just check out the page and look! Can anyone remove these two reports?
Leord5784d ago WhoDisagree(0)Agree(0)
SCFreelancer5784d ago

The workers have changed a bit graphically, but I was wondering if they changed other then that?

Leord5784d ago

Oh crap, another person who gets hung up over StarCraft: IncGamers current news post system...

Well, the stats that are available has changed slightly as well, and the Drones don't do all buildings any more. There's more info in the preview though...

SCFreelancer5784d ago

The descriptions on the various units are pretty nice by the way, I love them :)

Leord5784d ago

Oh, ffs, can someone approve the story?

Wuushu5784d ago

Nice stuff, thanks for sharing - can't wait to hear more at WWI.. :O

Leord5783d ago

Yey, news approved 24 hours after posting =P

I am also longing for WWI! Will be so cool!

90°

It Seems Pretty Clear Why StarCraft 3 is Not a Thing Yet

Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.

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gamerant.com
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Community150d ago
StormSnooper150d ago

They sort of ran the story as far as it could go.

Also, it seems like blizzard is more busy with mediocrity at this point in time.

Jingsing150d ago

The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.

170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
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Emilio_Estevez153d ago WhoDisagree(0)Agree(0)
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Community152d ago
Sciurus_vulgaris153d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27152d ago (Edited 152d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris152d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster152d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris152d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT152d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster152d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_152d ago

This right here is the fucking problem.

151d ago
70°

Star Discord is a StarCraft lookalike optimised for mobile by a one-man team, out now

Illogical Games has just announced the official release of Star Discord, the one-man indie dev's charming StarCraft lookalike on mobile.

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pocketgamer.com
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Community820d ago
XiNatsuDragnel821d ago

I wish for a console version too