Konami and Zoe Mode's upcoming peripheral-based rhythm game Rock Revolution has tough competition, going up against both the Rock Band and Guitar Hero franchises, the latter of which's iteration will feature the whole band experience as well.
Speaking to Gamasutra at a recent Konami event, Rock Revolution associate producer Keith Matejka indicated that the main way Konami plans to compete is to put the brunt of its focus on the drum experience, which it believes can outstrip its competitors.
A lot of ridiculous things happen during E3. Here's a roundup of the five most outlandish events.
Grant Potter: "When we left off in part one, the turn of the century found the rhythm/music genre enjoying moderate success. The games were fun, fresh, and innovative; we were happy campers at this point. But who do I mean by “we”? At that given time, it would have been the explorers: the hardcore, the niche. With the exception of big-name games like Dance Dance Revolution and Parappa the Rapper, most rhythm/music games were still obscure. Gitaroo who? Bust a what? Casual players were still ignorant of the speeding freight train that was about to blindside them."
GFB writes: "Though some elitists may try and salvage their reputation by claiming it has never happened to them. Everyone has played at least one terrible game in their life. At the same time, a large community of Achievement-Enthusiasts will play just about anything to hear that sacred “Ba-Bloop” from their TV. The point is, bad games exist in an overwhelming quantity and eventually you're going to regret time you spent on one of them. Though not everyone has played the following titles, they are of the most notable and overall gamers would prefer to keep these of their list of played games."
I would put DOA Xtreme 2 at number 1. Plus everyone plays promotional games because they're cheap, silly and fun.
I know a lot of people that played Avatar just to get the 1k gamer points in about 10 min.