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Eurogamer: Mercenaries 2: World in Flames Hands On

Eurogamer writes: "Although it gave good Korea and featured a muted pallette of CNN greys, deep down, Mercenaries: Playground of Destruction contained all the geopolitical seriousness you could find in a game of knockdown ginger. And rightly so. A brutal - if basic - ball pond filled with loud things to drive and big things to drive them into, Pandemic's noisome openworld private military disco always knew exactly what it wanted to be: dumb and fun in equal proportion. It's a shame, then, that time moves on - a quick session with the forthcoming sequel, World in Flames, suggests that Mercenaries may struggle to find a place for itself in a post-Crackdown world. It's not that the franchise has an out-of-date agenda, it's just that there are other people around now who have shown how to be a bit cleverer when it comes to the serious business of being stupid.

Not that Mercenaries 2 isn't trying. As narrative justifications for cutting a swathe of semi-righteous destruction goes, getting a cap popped where the sun will, hopefully, never choose to shine, is arguably up there with having your parents gunned down in front of you in a dark alleyway, and World in Flames' knockabout revenge set-up rigs the stall for the cheery carnage of missile launchers and destructible buildings that will inevitably follow. Equally, the shift to a Latin American setting, though undeniably at least registering a solid four on the Geiger Counter of gently troubling racial stereotyping, certainly promises enough sunshine and colourful foliage to wrap any amount of napalm around."

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eurogamer.net
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8 Terrible Video Game Ports that Were Practically Unplayable

Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports can cost companies a Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports are inexcusable.

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twinfinite.net
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8 Forgotten Games That Should Have Sequels By Now

There are oh, so many sequels in video games these days. We've got eight games that we wish would get a follow up.

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twinfinite.net
higgins783408d ago

I cant agree with a lot of games on this list. Far, far more deserving entries - which I wont go into now. All I will say is Blast Corps U...I can dream, cant I?

I_am_Batman3408d ago

The Darkness games are among my favorite games of last gen. Both were very unique in their own ways. I'd love to see a third iteration though I doubt it'll happen.

Folklore 2 would be nice as well.

idlet3408d ago

Folklore was great! Great mechanics and atmosphere. Shame it never got too much notice

I_am_Batman3408d ago

Yeah. If I hadn't played the demo I would've probably missed out on it as well.

Helloween133408d ago

Well apart from Jak and Daxter the rest are total crap and I for 1 are glad there was no more of that crap, now if you want to talk about Heavenly sword and Medievil now thats 2 that should have another go at this gen

TomLovesXBOX3408d ago

Legend of Dragoon. That is all that needs to be said.

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100°

10 of the best – and worst – gaming publicity stunts

All publicity is good, right? Well, not always. Here's a look at a few of the best (and worst) publicity stunts for games.