AusGamers had a chance to chat with BioWare Austin general manager Jeff Hickman about Shadow Realms including the game's genesis, being another 4v1 multiplayer title, how they're going to deliver episodic content, consoles and PC, and much more.
From the interview:
"Yeah, that’s a great question. It was one of those things that as we were talking through how we wanted to tell it, we were super intrigued by some of the successful episodic storytelling out there. Any time someone does something new with story, you can imagine the guys from BioWare look at it and go, what are you doing? Like, we keep story very close to our hearts. And it’s, like, okay, what are they doing? Why is that so successful? We feel it fits super well with this game. There’s a really interesting backstory that’s going on with Shadow Realms"
Lots of video games get canceled due to studio closures, lack of resources, and other issues, but we would have loved to play these 10 canceled games.
Not only was P.T. an awesome demo, but just the way it was dropped on us and eventually revealed as Silent Hills was one of those really special moments in gaming. I don't even want to be reminded of it now.
I just want a Getaway 3. I mean Sony has nailed the cinematic, open world genre for a while now. A return to the Getaway with the tech they got now would be so good
Six Days in Fallujah was a game I would have been interested to see how it would have turned out. SOCOM like tactical shooter with destructive environments. Lots of work on it and then it was just scrapped.
In this article, we try to list eight cancelled games that looked the most promising. Before we start, if you haven’t already, be sure to read this list over cancelled games, too.
Mega Man Legends 3 is the one cancelled game that sucked the most for me. Blaming it on the fans was a real jerkish move, too.
Promising? Maybe they sounded good, but, for instance, Redwood Falls and Shadow Realms never saw the light of day because they weren't anything exceptional. The tragic ones are the ones like Star Wars 1313, which was cancelled because of Disney's buyout of Star Wars, or Insane, which was cancelled because THQ was going out of business. I can only guess that Agent, Eight Days, and Starcraft Ghosts never made it anywhere because they didn't live up to expectations. Maybe they weren't any good, maybe they were too ambitious, maybe the tech at the time couldn't support them . . . we simply don't know.
I was once excited for the Pirates of the Caribbean game, Armada of the Damned, but chances are it was cancelled because it wasn't living up to expectations, so there's really no point in being letdown by it.
Gamereactor looks back at some games that disappeared before they saw the light of day.
Great read;I'm still sad about silent hills & star wars 1313. Hopefully one day both games see the light of day.
Redwood Falls, Eight Days, Getaway 3. What about these games?
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