180°

How Sony is Adapting to Change with the PlayStation 4

During Sony's Gamescom 2014 conference, the company demonstrated how it is adapting to recent industry changes with the PlayStation 4.

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leviathyn.com
Magnus7013955d ago

I've come to the conclusion that people love the idea of indie games, but don't really love indie games.

MysticStrummer3955d ago

It's sort of like big budget movies vs indies. People are more likely to go see the big budget flicks, at least partially because of advertising. Indies, both movies and games, are more word of mouth. For my money indies are more interesting these days.

ShinMaster3955d ago (Edited 3955d ago )

Some people just aren't open minded about indie games.
There's always a gem here and there. But the moment a bad indie game or two comes out and is reviewed and scored low, they go "see look I told you indie games were awful" and ignore the good ones.

People complain about big companies like EA and Activision milking genres, franchises and their customers and then when a good indie game comes out, tries to do something different and has great gameplay they turn it down because it's simply low budget and doesn't push their system's graphical capabilities despite a good art direction and actually being good.

FayZ_3955d ago

if indies are what you like then get a pc, steam have a great line of indies, no one really pays 400 for a console to play indies, ps4 is lacking AAA titles tiles this year & also has very little software improvements & features in the OS. it's great hardware for the price, but so far, that's it.

cemelc3955d ago (Edited 3955d ago )

"But the moment a bad indie game or two comes out and is reviewed and scored low, they go "see look I told you indie games were awful" and ignore the good ones. "

Wrong, there is like 500 indy games a year, for every good one there is 10 bad games, that is why they have that rep.

What ppl need to do is weed out trash and play the good one.

For everyone that dont believe me check greenlight on steam, youll get the problem right away.

ninsigma3955d ago

I agree but I think that's changing. The thing that everyone loves about indies is the lack of reliance of big name publishers who are ready to screw us over at a moments notice, yet the majority of indie titles do lack the quality the big games have (obviously they don't have the funds) so then we get a load of games looking like pre PS1 era. But with the rise of games such as wild and no mans sky, I think we could see a lot more indie games that will capture a large audience. I would love for this to happen as I am pretty tired of the big name companies pulling the strings of this industry, running it into the ground with their God awful practices.

system223955d ago (Edited 3955d ago )

i would agree. I mean... personally I love indie games (in general) but I'm more about playing them in between major AAA titles or when i need a break from them. honestly though, I didn't really buy a ps4 or xb1 with indie games in mind. Obviously most indie games don't push the hardware in any substantial way and thats totally fine - they don't have to do that to be a good, quality game - but at the same time thats not what I bought the new consoles for. I could have had a huge selection of them on the ps3/360. So when I kinda nag a bit on a swarm of indie games coming to the ps4 with very few AAA's in between, its not that I don't like indies, its just that theres plenty already in comparison when dealing with a such a small library of total games.

iceman063955d ago

But that is and always WILL be any early adapter problem..."very few AAA titles". As of right now, the PS4 has 10 and the Xbox One has 12 (including Kinect Sports). The indies are there for exactly what you are doing...using them as filler until the AAA releases come. Nobody bought their respective consoles for indies. But, without them, we'd be sitting at just 10 and 12 titles respectively...just like previous generations. It's gonna take some time, as always, for these consoles to get titles flowing. Having gone through 4 generations of gaming (where I was actually paying attention), this lack of games is par for the course.

system223955d ago

@ice you're absolutely right.

isarai3955d ago

I love indies but i utterly fail to understand why people instantly hate/dislike a game when they hear it's indie. i mean who do you think is making them? it's the same damn developer that have been involved with the AAA games you play everyday. and how does not having an oppressive boss make a game worse? i just don't get it

To me "Indie" has turned into a point of interest to me, it means they are free to make what they want, something driven by passion and a dream, something not afraid to try something new, and most of all something that can prove to the AAA publishers of the world what gamers actually want and what they're capable of. We're not stupid, we don't need hand holding, we like challenge, and when it comes down to it we'd much rather have something fun and puts me in control rather than something that looks great but plays blandly and/or takes control away from you just to make something look cool for that killer E3 presentation.

DigitalRaptor3955d ago (Edited 3955d ago )

Exactly.

I reckon it's cause people prefer the "ZOMG AAA graphics" over the most creative and interesting and beautiful concepts the industry has to offer. I get that people invested in new hardware and want graphical showcases for that (I'm all for that and PS4 does have that), but tell me that you see tons of PC gamers complaining that they invested in a super expensive rig and that about 70% of the Steam catalog is indie games. You don't.

The only ones complaining about the prevalence of indie games are those that don't like diversity in a platform's lineup, those that are only playing the indie games that they personally think are not worth a damn, or the Xbox fanboys who think that one of the core strengths of a console is worth laughing about, even though Microsoft is intending to support the Xbone with just as many indies, if they can, which makes those guys hypocrites.

I look at the first wave of indie titles on PS4 like Resogun, Mercenary Kings and Octodad. Then I look at the second wave of games coming out in 2015 like RiME, WiLD, No Man's Sky, Everybody's Gone to the Rapture and SOMA, and these are LEAPS above the indie games that everybody is mocking, yet they are still mocked for no good reason. These are games that are undeniably putting many AAA games to shame with both creativity and scale. No indie games of their scale have really made it to consoles, and people are mocking indie devs for growing and becoming more ambitious, and the company that is helping make that happen.

I can't take anybody seriously that wants to mock that lineup of games, just because these development teams have indie status.

kingdom183955d ago

I don't know why so many people hate indies, they are nice little games, like small appetizers that we get before the big main course AAA games. If we didn't have any indies or if they weren't mentioned things would look barren, Sony and MS would have to resort to showing more AAA games that may not be close to release just to have more things to show to keep people interested.

DigitalRaptor3955d ago (Edited 3955d ago )

It's not even just one or the other anymore.

I'm always seeing people generalise indie game "size", but that is beginning to blur when you see games like No Man's Sky, WiLD, RiME, Everybody's Gone to the Rapture, SOMA, Dreamfall Chapters, Shadow of the Beast, The Witness, Kingdom Come: Deliverance, The Vanishing of Ethan Carter, Life is Strange etc.

Not all indies are little, piecemeal experiences and you'll be seeing that all throughout next year.

MasterCornholio3955d ago

People only hate indies when they are exclusive to a platform.

That's what I've been seeing. The multiplats dont get any hate but games like Rime and Wild do.

170°

Sony Aims To Sell 15 Million PS5 Units This Year, but Is Shifting Focus to Monthly Active Users

Sony CEO Hiroki Totoki and CFO Lin Tao talked about the state of the PlayStation business and the strategy and targets going forward, including how they're responding to the tariffs.

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simulationdaily.com
1Victor33d ago

I wonder how the USA tariffs war will affect that projection. 🤔

S2Killinit33d ago (Edited 33d ago )

I think they take that into consideration when they announce their projections. Currently, after the xbox price increase, the PRO is cheaper than the series x! That is ridiculous, and it can’t last.

darthv7233d ago

you keep saying that but the price of a PS5 Pro is S699.99 (US) and the price of a Series X is $599.99 (US)

S2Killinit33d ago (Edited 33d ago )

The series x with 2 TB storage space is more expensive than PS5 PRO which also has 2 TB storage space.

darthv7233d ago (Edited 33d ago )

Oh so you are pitting a regular Pro with a special edition X... got it. If you are going so far as trying to compare apples to apples... please add in the optical drive and stand to the Pro. Seeing as the X has both of those by default.

I will help you if you are unable to do so.
PS5 Pro 2tb: $699.99, Optical Drive: $79.99, Stand: $29.99 = $809.97
Xbox Series X Galaxy Black Special Edition 2TB: $729.99

33d ago
S2Killinit32d ago (Edited 32d ago )

The PS5 PRO has 2TB storage. The series X with 2TB storage and much weaker, is… more expensive! So yeah, Im pointing out that fact.

Also, the PRO does not require a stand.

Ps: regular series 2TB is $749 (where did u get 729?)

darthv7232d ago

Its right here on the official XB site: https://www.xbox.com/en-US/...

Okay, so no stand for the Pro, but you might still want the optical drive. So $779.98 vs $729.99. A properly outfitted Pro is still more $$ than a 2tb X.

S2Killinit32d ago (Edited 32d ago )

Do I need to mention that the series x is not nearly as powerful as the PS5 PRO?

And no, the PS5 PRO runs just fine without a drive, and people don’t have to buy the drive right away, assuming they want it.

+ Show (4) more repliesLast reply 32d ago
drivxr33d ago

I wonder why they are shifting focus to MAU.

RaiderNation33d ago

Because that's where the real money is made, in microtransactions.

Profchaos33d ago (Edited 33d ago )

People are spending less time playing is a typical trigger for this.

The less time spent playing the less likely you are to spend more money on games and services including subs or even the next console.

Increased engagement equals more money.

33d ago
DarXyde33d ago

Same reason Microsoft does it: it looks better to investors and it's a solution when unit sales slow down.

Personally, I'm not a fan of this metric; and by using it, you're kind of signaling that you're moving into the "This is a PlayStation" era.

Z50133d ago

Because the PS4 also has users and not necessarily sales

Obscure_Observer31d ago

"I wonder why they are shifting focus to MAU."

Because they´d finally realized that MS wasn´t wrong after all.

+ Show (3) more repliesLast reply 31d ago
33d ago
33d ago
310°

Sony Announces Large Profits Growth for PlayStation; Expects Further Wins in Current Fiscal Year

Sony announced its financial results for the fiscal year 2024, and things are certainly looking up, despite a decline in PS5 sales.

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simulationdaily.com
CrimsonWing6934d ago

Expect sh*t to slow down if prices aren’t kept in check.

Redgrave34d ago

Who downvotes the truth?

Even PSN itself is too damn high.jpg

S2Killinit33d ago

Gamepass is already at 20$ per month if im not mistaken.

toxic-inferno33d ago

@neutralgamer1992

Not all of us. I'm a big PlayStation fan, and have been since the PSOne. But I can't begin to defend what's happening currently.

At least Nintendo release a large number of games from their major franchises. Sony is just not banking on their established franchises, and yet are raising prices. Not great.

S2Killinit33d ago

Im pretty sure we are going to see a price increase for PRO. I mean think about it, its currently cheaper than xbox series x! That cannot last.

Eonjay33d ago

I'm absolutely sure we will not see a price increase. I don't think we should 'expect' to see price increase because it just adds validity to what Nintendo and Microsoft have done.

darthv7233d ago (Edited 33d ago )

Sorry to pop that bubble but the Pro is not cheaper than a series x... generally speaking (like you are). It is cheaper than one specific version, and doing so by not including the optical drive and stand like the X has by default.

So keep on trying to convince people you are right when everyone knows it's quite the opposite. A stock Pro is $699.99 and a stock X is $599.99. A special edition galactic black 2tb X is $729.99. And if you really want to compare apples to apples... adding the aforementioned optical drive and stand brings that Pro to $809.97 and then they would be on equal footing.

Twisting truths to fit a narrative... I expect better from you S2.

S2Killinit32d ago (Edited 32d ago )

The PS5 PRO has 2TB storage. And the series X with 2TB is more expensive. Which in my opinion is insane conseidering how much more powerful the PRO is. The PS5PRO does not need a stand, it can be used without a stand.

TheKingKratos34d ago

So the Pro is not offering any push in sales at all ?

CrashMania33d ago

It's still an expensive, niche product ultimately. And they exceeded their sales projections for units sold by half a million.

lawox33d ago

"18.5 million units have been shipped during the full fiscal year. This is actually ahead of the 18 million units target set by the company."

They beat their yearly estimate. It's not broken down by device, but it's clearly performing well enough. Since it's been released it's consistently been the second best selling SKU on Amazon only after the the Slim with disc.

33d ago
Bathyj33d ago

18 million a year is in the toilet?
I remember when 10 was considered good
Hell Microsoft would take that right now.
Probably pay $100b for it.

33d ago
BeHunted34d ago

If their profits fall next quarter, we'll probably see more price hikes. I can't imagine having to pay £20 a month for PlayStation Plus.

S2Killinit33d ago

I think gamepass is already paying that much.

33d ago
drivxr33d ago (Edited 33d ago )

Decline in hardware sales.
Behind on lifetime sales and decline in first party sales.
Third party content and PSN came through to save the day.
Things will improve starting with the next Ghost game.

Hopefully a steady flow of first party content by end of '25

rlow133d ago (Edited 33d ago )

I guess you get downvoted for stating facts from Sony’s own lips. What I’m curious about is what their top games of the year were and how much Xbox games contributed to the increase?

CrashMania33d ago

Well, generally 3rd party publisher games contribute the most anyway, so no different to capcom, EA and so on contributing to this figure.

lawox33d ago

That's because the report is actually really good.

They beat the console sales estimate that they set last year March, they have increased users both due to the record numbers of PS4 users and strong PS5 sales which is leading to great profits in sales and user spend.

This report is about the financial health of the PlayStation brand and as a platform PlayStation is stronger than ever. Heck they even have Microsoft putting their biggest franchises on the platform.

33d ago
S2Killinit32d ago (Edited 32d ago )

Well, the facts in the article are positive. Nothing wrong with his comment, but in my opinion it doesn't correctly indicate all the facts and nuances that give context to the reality of things. I downvoted for that only.

Make sense?

+ Show (1) more replyLast reply 32d ago
Lightning7733d ago

This is exactly what happened to Xbox year's ago. They had no first party and started seeing decline in 1st party sales, which effected their third party games which eventually effected their console sales. A slow decline across the board.

Calm down PS fans I'm not saying PS is becoming like old Xbox. I'm showing examples of the importance of first party output. Look how Xbox finally has compelling first party and things are on a up swing(despite years going on a downswing). I know thanks to PS releases which helps a ton, (which is why Xbox hardware only dropped 6% instead of 30+% like it usually does) The point still stands despite what Genz Trends may go, first party and compelling games sell hardware and software still. Sony's financial quarter is an example of this, of what lower First party output looks like.

No matter they'll be right back on track in due time any time especially with DS2 (not my type of game but I know many like it) and Yotei. They're not Xbox and let things get bad for so many years on end.

crazyCoconuts33d ago

"I'm showing examples of the importance of first party output. "
First party is mostly relevant for the sole purpose of creating EXCLUSIVES that are needed to stay competitive. With Xbox consoles collapsing and no more Xbox exclusives, first party is way less important. PlayStation as a platform now has free reign to profit without the high expense of needing exclusive first party titles.

red2tango33d ago

Sony has been very lazy with 1st party games compared to the PS4 era. And even the PS4 era was nothing compared to the PS3 era in terms of games.

S2Killinit32d ago (Edited 32d ago )

We have Ghost and Intergalactic coming. And then Marathon which is not exclusive to PlayStation. I think Covid and that chip shortage put a speedbump in game development because game manufacturers dont want even more risk that their game will arrive to too little hardware, but the games are starting to show up.

Lightning7733d ago

"With Xbox consoles collapsing and no more Xbox exclusives, first party is way less important."

Absolutely not. If that was the case then Nintendo would put Mario on Sega Genesis and Sonic on Super Nintendo. I know things are way different 30+ years later but not much has really changed in terms of exclusives and their impact on hardware. Especially early in the console life cycle.

Sony made all the money this quarter handover fist. Profits isn't a issue for them right now. I was just saying lower hardware sales and lower first party sales will hurt them or any console manufacturer of they don't have the compelling games in the long run. Just like it hurt Xbox. IF Sony keeps up not having lower first part output. Which we know they're not.

crazyCoconuts33d ago

Well no big exclusives in the last two years yet PS is doing great. What are people gonna do? Buy an Xbox?

S2Killinit32d ago

I agree with you. But they have had plenty of exclusives so far. Has it been ideal? Nope. I have a feeling we are seeing a resurgence with the effects of covid and that chip shortage now behind us.

Lightning7733d ago

No it's just like 360 where they had no games yet ppl still bought it because they sold ppl on the games early on that gen the fans were locked in and invested. They were riding the good will and was dubbed the shooter, racer box. The games dried up and they never recovered from it which hurt them in the long run. Same here with PS they still make the big bucks because they had games early on and the fans locked in and will continue to lock in for a little while longer despite lacking in first party.

S2Killinit32d ago (Edited 32d ago )

I agree. But the problem with xbox was that for some crazy reason MS thought game development wasnt all that important to a platform holder. They literally did not fund games with their own studios. When they lost marketshare they couldnt justify paying for exclusives with large install bases making it too expensive. That is not the scenario with PlayStation.

+ Show (1) more replyLast reply 32d ago
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150°

PS5 shipments top 77.8 million

PlayStation 5 has shipped 77.8 million units worldwide, Sony announced in its financial results for the three months ended March 31, 2025.

italiangamer34d ago

Perfectly in line to reach 100 million by March 2026.

Profchaos33d ago

Theys have to clear 22.2 million to do this.
When you average out the current number over 5 years it's unlikely.

If the console was going down in price it would be possible but they have not been able to reduce the cost in fact it's gone up so this is working against them.

gta Vi has also been pushed out of the financial year and there's likely millions of GTA v players still on ps5 that have not made the jump those players would for GTA vi

The overall poor market conditions and uncertainty doesn't fill me with confidence trade war, weak yen and the ongoing cost of living crisis. We're not talking core gamers picking up a new system were talking gamers who wait for the back 9 to enter a new generation.

I think 2027 they will but 100 not this year.

italiangamer33d ago

They will reach 100 million during 2026.

S2Killinit33d ago

It might actually get a boost considering that even the PS5 PRO is currently cheaper than the series x. This will of course be over soon as Im expecting a price hike for the PRO.

Travesty33d ago (Edited 33d ago )

I know Sony said they are considering raising prices.. Well as of yesterday China and the US lifted their tariffs standoff. At least for 90 days until they can agree on a trade deal that would benefit both parties. So with manufacturing in China and shipping them to the US I’m hoping it will not affect the prices.

Although I kind of doubt Sony will top 100 million since GTA 6 will be releasing next year by March. Could be wrong and I’ll be glad to be.

Xbox shooting itself in the foot or more like nailing their own coffin with rising prices. Hopefully Sony will stay put.. Ghost of Yotei is releasing for $70 still so that’s a god sign hopefully.

senorfartcushion33d ago

Is this a good thing for someone with no shares in Sony stock?

italiangamer33d ago

More PS5 on the market = higher chance of getting even more games.
It's not rocket science.

gold_drake33d ago (Edited 33d ago )

very nice.
in almost 5 years too.
some big hitters are yet to come

badz14933d ago (Edited 33d ago )

come on...don't say that! that slogan "Greatness Awaits" is haunting me everytime someone says this and yeah...1st party output has not been a highlight this gen which is a huge bummer! personally, I would rate their 1st party output this gen 4/10!

gold_drake33d ago

to be honest, when i typed it out, it did sound like a slogan for that ha