The Last of Us is quite the game in case you haven’t heard. Ever since it came out, it has left the gaming community in awe of its remarkably strong story and gameplay, but The Last of Us is so much more than just a game that’s fun to play with a well-told story. There are several aspects of the game that other developers and publishers should notice. The Last of Us is arguably in a league of its own, and studios would be foolish not to learn from its success.
PlayStation's Back to School sale includes big discounts on a bunch of PS5 exclusives, including Marvel's Spider-Man 2.
who is now the sole leader of Naughty Dog, “I promise you, we will not be ‘The Last of Us’ studio forever.” Numerous games, he said, are in the works, including “multiple single-player projects.
I know he has a celebrity like status but unless he's announcing his game soon idc what he has to say from this point on.
We need announcement something from him.
Kind of a weird interview. No substance, hardly any questions. It's almost like they forgot to post the whole thing or something.
Oh brother...... It's like a balloon filling with helium. He's got nothing new to say. Naughty Dog went from being a studio of numerous developers to being about him and what HE does. Bruce Straley was the co-creator of The Last of Us, and he left--I think for the same reason Christophe Balestra left and since then, Naughty Dog haven't been the same. PlayStation is incredibly woke, as all businesses seem to be these days, ignorant to what's really going on sacrificing the greater for peanuts, but I think they left because of the uprising political atmosphere. They knew there was nothing they could do about it and an attempt to try and combat it, in today's society would end them up in legal trouble so, they just left, what else can you do when the opposition behaves like a child, screams and yells louder than you want to in raged fits, and will throw lawsuits at you at whatever chance they can, but you don't play that way, so they left. And Naughty Dog hasn't been the same since.
Naughty Dog was huge at one time! They were the underdog that became the top dog but, the direction it's fine, just watch and wait. It's ego, and Druckmanns ego of thinking they're untouchable and can just coast along, will drop them rock bottom, in due time, they could see the same fate as Xbox's teams met. Fans will turn on Naughty Dog because A) Naughty Dog aren't producing, they're not what they once were.
B) Gamers ARE growing tired of the woke culture overtaking their lifetime hobby. They're just more silent about it, it's the quiet cool
He's a solid theatre arts person, but he's not a philosopher. Being good at one thing doesn't mean he's Descartes.
Sony should try and stay radio silence outside of hard reveals.
It’s painful to wait for any info at all, but it’s less painful than skimming an interview that avoids all details whatsoever.
Commit to radio silence, Sony. You can afford to leverage the trust in gaming output that you’ve cultivated.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
1# Be gud game
2# Be many wow
3# Be much great
4# be many cry
5# be many gold medal
Couldn't help myself gentlemen, the games an experience.
The main thing other games can learn for TLOU is character development is king. The story is ok but it is the characters that make it great. Bioshock also nailed this aspect.
The story itself isn't actually that great, like incendy35 pointed out it's the characters, their development and interaction that make it a great experience.
I don't want to put any spoilers but honestly, you could have put any story behind the journey the characters take and it would still be a great game.
An engaging story is a foundation for an epic game.