130°

Is Gamescom More Important Than E3?

"E3, the Electronic Entertainment Expo, is widely regarded as gaming’s center stage, and it has every right to lay claim to that title...

But E3 is in danger of losing its prominence in the hierarchy of video game relevance, and its primary competition is coming from the Old World, at an event that’s not just for the game makers and game talkers, but the game players as well."

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CaspuR3579d ago

Which ever one shows me more persona 5 news is more important.

bouzebbal3579d ago

from sony side yes! just check how many european 1st party studios they have.

ABizzel13579d ago

Is it more important...No.

Is it as important...Yes.

The only reason E3 is looked at as the most important is simply because it's the first of the 3 major shows, in the biggest market (NA). E3 sets the stage for the holiday and what's to come.

For the most part Gamescom is a refresher of E3, with brand new footage, and a few announcements from the big developers, and the rest from EU developers who simply can't make it to E3.

TGS is the same as Gamecom and E3, except the Japanese versions. Although since the Japanese market is the smallest and dominated by mobile it can be argued otherwise, but still having that 10 million boost from Japan really helps Sony and Nitendo overall console sales.

All 3 are important if any console wants to win overall in world wide numbers.

elmaton983579d ago (Edited 3579d ago )

No, it is not. E3 is more important for video games but those companies have opted to make others presentations just as important as e3 because they wanna show those other places just how commited they are to the world, and that why they have e3, gamescon, tgs and I dont know what else.

Insomnia_843579d ago

Gamescom is as important as E3 and TGS.

lelo3579d ago

For me, as a European, I don't think so. Every year a couple of months before E3 there is just so much electricity and excitement in the gaming world. Lot of rumours, articles, opinion pieces, interviews, etc. The same thing doesn't happen with Gamescom. E3 simply has more international expose.

iamnsuperman3579d ago (Edited 3579d ago )

That is because of it being the first real gaming conference of the year. The media generate the buzz because E3 is a big money generator for the american media and there hasn't been anything since the VGAs from 6 months prior. A lot of those rumours turn out to be utter rubbish.

At E3 we usually get hardware announcements because it make sense to do that then. They then have two conferences and an award show before christmas to build hype. Funnily enough Gamescom usually packs a punch but the build up to that punch is never there. We never get hardware announcements but European software from Sony is always announced there plus other, more frequent, big deals like price cuts or playable live demos from E3 are announced at gamescom. People don't expect gamescom to do anything but year after year shocking things come out of that conference. The media is stangley behind

Back-to-Back3579d ago

TGS to much lesser extent. Alot of what is shown there us Americans and Europeans wont touch unless you import or wait years for a release.

DarkLord10033579d ago

For europeans I'd da it's more important.

Eonjay3579d ago

Yes because the exposure is huge as it is a public event. And its enormous.

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60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

shaenoide1d 6h ago

Easy not enough developpers to add content to the game (palworld)

Profchaos1d 5h ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb1d 2h ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly23h ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid63822h ago

Indie devs dont make multiplayer games?

Si-Fly19h ago

Read the article dude 👍🏻

Flewid63819h ago

Read the article. Same question.

60°

Nordic Game has just revealed the winners of Nordic Game Awards 2024

"Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, May 23, during NG24 Spring and streamed live from Slagthuset in Malmö, Sweden." - Nordic Game.