Destiny is Bungie’s most ambitious game ever. The recently concluded alpha and beta of the online multiplayer first-person shooter was only a taste of things to come. There is a lot we don’t know about the game and Bungie are doing well to keep it a well guarded secret. GamingBolt got the opportunity to speak to the game’s senior environment artist, Jason Sussman, to know more about the game.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Well that's certainly one way of deflecting attention from the real concern. LOL.
If the versions were exactly equal, it would mean that the PS4 version had been dumbed down to the level of a less powerful machine. Don't be offended, XBox fans. It's not all about power.
Glad they said they're *trying* to deliver the same across consoles. We know what it means. PS4 here.
"At this moment in time, we cannot go into too much detail about the Xbox One version of Destiny as Sony is paying us not too but rest assured, it will be on par with the PS4 version**."
**Sony PR: Shut up! Bungie, what are we paying you for?
So that means the ps4 version was gimped
This says nothing new.
"Currently, there are no microtransactions, everything is in-game." - For now....