MWEB GameZone writes: "Developers have to fork out money to showcase their games, and they have to play to list their games on the Gamescom Awards.
Surely the running of an awards program should fall on the hosts with no burden placed on the participants. The way Gamescom is handling the awards makes it meaningless, but even worse, it will give potential customers a wrong value of the games they plan to purchase. Along with E3, Gamescom is probably the biggest annual gaming expo and what journalists and fans remenber from the show will impact the perception of the games that were showcased. Gamescom has to revisit their Gamescom Awards.
IGN - A lot of major publishers were absent from PAX East 2015. The Beyond crew tries to figure out why.
A look at the branching RPG that is Runemaster, set in a fantasy realm based on Norse mythology and powered by procedural generation.
Nice writing, for a game I honestly wasn't aware, until now.
I will check this out at release!
It was a game id heard nothing from, but think it could get quite a cult game exploring all the possibilities...
"Check out our Risen 3 interview with Piranha Bytes, from our trip at Gamescom 2014."
Well this
"So, developers have to pay to be listed and games "can't be nominated if they have been 'available' on other public events before Gamescom"
is stupid and really negates the need for awards because of such absurd rules.
But what I can't get past is that Forza Horizon 2 is nominated for best sports game. I would understand something like F1 2014 or a specific rally game since they are based upon sporting events. Forza Horizon is more akin to need for Speed. I even find it hard justifying gran turismo or forza as a sports game. They are not. We are in the territory of calling COD a sports game
100% Agree. Paying to have my game in an awards ceremony? Get out.
Paying anything to get your game nominated should tell everyone how much of a joke these awards are. The whole criteria in general...