After being announced yesterday for digital release in early 2015 on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC, Capcom has updated the website for Resident Evil Remastered, revealing some new details. - PSLS
I don't think it matters much, the game is slow paced to begin with.
Exactly what I was thinking, 30fps for this style of game doesn't seem like a problem.
The slow fps works well in horror movies and games, specially in games. I wish they remake the first SILENT HILL in 28fps. I believe that's movie theathle speed.
Agreed. 60FPS wouldn't make a huge difference to a game like RE. People losing their shits over nothing.
What about this? "In widescreen mode, the screen will scroll. The parts of the screen that get cut off on the top and bottom will scroll into view automatically depending on the character’s position (you can switch the display mode during gameplay in real time)." Looks like they took some shortcuts. Shadow of the Colossus remastered didn't do that if I recall correctly. They added to the scenes in order to adapt to 16:9.
Right, but the backgrounds in Resident Evil are pre-rendered static images. That'd require redrawing and the original renders are no longer available for use (hence the upscaling), nor are the same artists still employed by Capcom Japan. This isn't a simple case of render what was dead space.
Mac os animations are 60fps. What ut being slow paced has to do with that.60 fos is better in every way and it's totally doable. Its like you are okay eith mediocrity.
60FPS doesn't make a game relevant. If we took a mediocre or possibly bad game that was built in 30FPS and made it 60 instead, would that game suddenly become good?
Fps is for immersion purposes and the res is for looks
@thebuttonmasher I used to be on the fence about the whole 30 v 60 FPS thing... but then I played a few games with an option 30 FPS lock (TLOU being the most recent) I must say... anyone who thinks they can't tell a difference between 30/60 is a moron. TLOU looks gritty and choppy at 30 when compared to 60 FPS. Not saying 30 is unplayable but to say that 60 FPS isn't inherently better is ignorant. The higher the FPS is ALWAYS the best option for any genre. Not a reason to buy a game but I agree that being ok with 30 when 60 is possible is settling for mediocrity.
Wow, lazy , insult much? Total disregard for personal preference .
Of course, not everyone is as great as the ND to pull of 1080P/60FPS on consoles...
So ND is the only ones to achieve 1080p/60fps on consoles?
Did I say ND is the the only ones that achieved it? Ah, didnt think so.
At that quality, yes.
Like they need to make a 12 year old game,slow paced,with pre rendered background with fixed camera angle @ 60 fps like it's going to make a world of difference LOL. The game already have that atmospheric camera angles and cinematic look adding 60 fps would make it look like some Reality TV show. Not everything have to be in 60 fps man. Did I mention you can just pick this game up for Wii U/Wii for well less than $20 right now?
are you retarded? cinematic has ZERO to do with FPS.
No offense but you Sony fanboys are too devoted to ND.. I feel your hang over..
Just like XBox fanboys were devoted to Bungie, your point?
Is the reason because they want it run at only 30fps or that they don't want to bother with 60fps? Seems intentional to have a game that old only run at 30fps.
I'll be the first to say Capcom are lazy, but I don't think it's anything to do with the technical side of things - it's simply due to the fact that Resident Evil is a game that doesn't need to be 60 frames per second. The pre-rendered backgrounds and polygonal models were all designed to be run at 30fps. Anyone who has played this game before will know that it would have absolutely NO benefit to running at a higher framerate. If anything, it'd screw things up. It feels very smooth on GameCube. Could Capcom have made the effort to run it at 60fps? Sure. But in a perfect world, they'd also have the original assets and wouldn't have to rely upon upscaling low-res backgrounds and relying on a filter to cover up what they've done. Capcom are lazy. This is nothing new. That being said, it's a slow and cinematic title that I feel actually benefits from such a framerate. A lot of idiots just can't wrap their head around the idea that the only thing that would be at 60fps is the ingame models, which typically peak at 3 or 4 characters on screen at once. It's just not necessary. I get that '1080p/60fps' is the new buzz word - but for crying out loud, get a clue. People who complain at this are naive idiots who's sense of gaming has come down to a simple set of numbers. If your reason for not playing this fantastic game is due to the fact it doesn't run at 60fps, then that's your loss, you ignorant moron. REmake is a fantastic game, and if you choose to skip it - then you only have yourself to blame. I'm glad more people will have the opportunity to play it. Unlike Sleeping Dogs, Tomb Raider, or even The Last of Us, games that have appeared very recently, or were on a multitude of different platforms - REmake was a great game on a console that didn't exactly have the demographic it needed to sell. It's VERY late in the coming, yes, but I would urge anyone to at least give it a go. The best thing this release has to offer is that the controls have an option to adjust movement so that your character will move whichever way you push the stick. This more or less eliminates peoples issues with tank controls. Yet, most of you are focused on the lack of 60fps. I would have thought the control options would have been something you people would have rejoiced over. Jeez.
Can we please get a physical release of this game along with 4 and Code Veronica.
This is fine, with the set camera angles and the character animations already looking amazing I doubt 60fps on this particular game would matter much, if at all.
Tbh I will not buy another remastered after buying mcc. Halo is something special for xbox fans adn xbox brand. But hey I bought a new system to play new IP And not remastered version of old games. The new cash machine....
1080p/ 30 frame for a game more than a decade old/ but last of us is 1080P/ 60? Unacceptable they should do it right on PS4!
This will help with that old school feel for the game.
If the goal is to feel "old school" why remaster it? If I wanted to play this game, I would breakout my wii ... What I want, and what I feel people would prefer, is a reboot. RE5 and RE6 were god awful.
Oh I'd prefer a reboot for sure, but I'll take what I can get... Maybe this will pay for a reboot?
I wouldn't mind seeing RE5 in 1080p 60FPS. That game was actually a lot of fun in my opinion, minus Sheva of course.
I agree, 30 fps for this game is not a bad thing, I think it would be worse in 60 fps imo
Yeah it would destroy the 'filmic look' lol /S
phew, i was worried i wasn't going to see a new article about resolution or framerate...
Oh I forgot about the 30fps....what a joke. What s next, @900P?
You guys really need to let this 60FPS crap go. It is not needed for the majority of games, wtf would 60FPS do to make the gameplay better for Resident Evil? Its like some of you are programmed to be stupid and just repeat the same crap over and over.
60fps is always better. Why would you want less? And dont give me this crap about how 30fps is a better "feel" for the game.
Of course 60 fps is better, but just because a game runs at 30 fps doesn't make it a bad game. It's just ridiculous to think that
Well why don't they do what you suggested before? You said that developers should allow gamers to choose between 30FPS and 60FPS in remakes. Naughtydog are the only ones that I know that do that. Capcom should do the same in my opinion.
I think Sucker Punch did it with I:SS as well.
Tank controls are back baby! My first true horror game was RE 1 on PSone. Alone in the dark and shaq fu don't come even close. Even doom isn't as good. This is the og of survival horror and i can't wait to play. Resident evil 2 or zero 0 next , please.
Must have other improvements to warrant the waste of resources. *shrug*
I don't think it would feel "right" with 60fps.
That's a good one...lol Puff puff give.. Do share
The old RE games are presented like a movie with their static cameras. The 30fps are more fitting for that. If you look at smart TVs and their system to emulate a higher framerate it makes movies and shows look more like soap operas.
Its not battlefield or some fps. 30fps, assuming they stay true to the original, will be fine. But you do have to wonder why they didn't just aim for 60fps though, would certainly hold better attention here, on N4G!
The older Resident Evil games aren't action packed "OMGSHOOTIT" video-games, they were slower paced survival games, taking step by step, room to room, 30FPS makes plenty of sense, more cinematic, very much like the game itself. Let the atmosphere ooze.
I don't think it needs to be 60fps but I definitely believe there should be an 30 fps/60fps option like ISS and TLOUR.
Only 30FPS?! Great! Time to forget about this one.... /s I actually have no opinion one way or the other about the FPS. It's not a twitch shooter or fighting game so I don't see a news for 60fps. As for being released on previous gen as well as this current one, that's where I have questions. Are the games going to be exactly the same? IMO if they are the same they should be cross buy! (Wishful thinking I know) Actually I think I'm going to buy it digital just so I can play it next gen too. (Assuming PS5 and PS4 stores are compatible). I'm excited for this game as I absolutely LOVE the first RE game! Edit: I can see a lot of people complaining about the remakes. I'm not sure why. New IPs are still being made. Naughty Dog has games on the horizon... Squeenix and Capcom IMO Haven't had good games as of late. Let them re release the good ones. I don't mind. I don't have to pay full price for them either if I don't want to, just wait a little bit for the price to drop. RE will be awesome, sleeping dogs will be awesome, Deus Ex would be awesome... Lol
This is the greatest Resident Evil game ever made and anybody who has not had the chance to play it, should. 30FPS or 60FPS will make nary a difference to this game's style and gameplay which is at a much slower pace than recent Resident Evils; static camera angles too. This game is phenomenal and anyone not willing to play through it because of its 'what a joke' frame rate doesn't have a clue, or know what they'll be missing out on.
Can you get this in 60fps on PC? I ask because I would like to know if you would see a difference considering the game is so old.
You can get it through an emulator but it was only released on the GC and later the Wii.
I have nothing against 30fps but Remastered. Yeah 30fps should be enough but will be better to spend their Time on a new IP. They will not have my money, closed wallet for remastered. Only mcc because it s halo And it will come with many contents! If you think it s a good idea to make this remastered so it is. I bought a xbox one so this should be a proof that I don t care too much about rez/fps differences, no troll here!
30 fps is fine if it's a solid 30 with no significant drops. I'm sure the game will still run good.
Just keep the game about the same, no need for too much extra stuff. The old games had a certain feeling in them, I don't want that to change. I don't understand why most of you really want 60fps for this game, as not every game need it. Would it be useful anyway when it's more of slow paced gameplay and the old fixed camera style etc. I think some of you never even played the old RE games, but no need for 60, just saying. It don't have fast combat like with CoD, BF, MG:Rising, RE6. Survival horror don't need 60fps.
if their going to charge me more than $30 it should be more than 60fps.I really want to know how much actual time they spend remastering some of these games.we are used to paying 60 dollars for games that take years to make if they are remastering in less than 6 months i can see why its only 30fps and a huge cash grab for some of these companies.
I honestly expected 60. It's not like it's pushing next gen graphics and effects. One of my all time favorites but I will most likely buy.
30fps for a remake of a gamecube game in 1080p? This is a joke.
Could just be too much of a challenge to do. For example one of the reasons why DkS was locked at 30 FPS was because it had bugs that could not be fixed due to how the game was made. This could be a similar issue.
I love how people are jumping on the "higher numbers must mean it's better" logic. This is why so many fanboys sound ridiculous.
If it plays identical to the original version, the handling and way the characters move are so damn slow in the first place. Bumping it up from 30 FPS to 60 FPS for this game would barely be noticeable (if at all) with how slow the handling in the game is. Too many whiny cry babies with pitch forks at the ready nowadays with "gamers". What's next? I can see every game that is going to be released that is not 60 FPS going to be prejudged on whether its a good game or not (Despite yet even playing the game) SMH.
Best news all day!!!!
Wow my new consoles power is... underwhelming. In it for TLOU and Halo. But damn should a bought a PC. And waited for PS4 till 2015 and X1 till MCC. All well, water under the bridge.
People really not gonna buy it cause its not 60fps like seriously most of you gamers on N4G are a damn joke.
I don't understand the reasons behind that decision, it's like some worship the number 60. But everyone got their opinions, if they don't buy it then I don't care. I will enjoy the game for sure. I guess they skip all the 30 fps games then.
Well said i for one will support one of the best survival horror games ever made also.
That's just lazy. It's not a graphic intensive game at all (judging by the pictures) so they could easy get it running at locked 60fps. Every game looks better at 60fps so it should be something every developer try to go for if possible.
Rehashing a decade old game and can't even meet current gen standard. Classic Capcom right here. Look at what Naughty Dogs have done with TLOU with only one year time.
Some powerful consoles we have here
It could be one of those rare cases where animations or physics get f*cked up if you increase the frame rate. They could of course remake stuff but that would actually require some effort...
Not surprised by Crapcom Dead rising 3 is 30fps on the PC just a quick fast cash grab is all it is.
Hmmm, @ 30fps this game should be atleast up scaled to 4K..