One Angry Gamer "The Wii U in Japan is already outselling the PS4 hand-over-fist, week-in and week-out. Nintendo’s console already more than doubles the install base of the PS4 in Japan and it looks like that lead will continue on through the end of summer and throughout fall (assuming the current sales trend keeps on running like a marathon sprinter on a treadmill). However, Nintendo still needs to best the PS4 by a large margin in Europe, or by consistently catching up to their sales quotas in America. There are a few ways they could do this within the span of a year."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Games such as Mad Max, Red Dead Redemption 2, and Batman: Arkham Knight desperately deserve a modern-day revisit.
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
Potentially is no guarantee! Although it's good that the WII U is showing an increase in sells, I just think the PS4 is marketed at a different end of the spectrum of gamers, and at points encompasses the WII U portion of the gaming market, but I don't think the WII U does the same.
Most of these suggestion won't do anything but sustain any momentum the Wii U has now. A lot of these things appeal to Nintendo fans, young children and the niche. Nintendo fans fine but Nintendo has been doing fan service for some time now. The younger audience is always going to be a misstep without trying to get their parents on board. Problem with the Amiibo line is to parents and children they are basically the same thing as already established systems on competing platforms. For fans, or people like me, it is different but they aren't enough for what your proposing.
What Nintendo needs to do is what you mentioned at the end. This does not mean securing a third party exclusive (problem being third party sales generally suck on Nintendo system. It doesn't matter why it just make negotiating a decent deal impossible). Instead they need the next big thing (most likely first party) to get the outcome your proposing which is nothing short of a miracle.
The PS4 has something the Wii U hasn't had since launch at that is the go to console amongst the people who don't go on sites like this. That is what Nintendo need to, some how, change. Problem is Nintendo suffers from a lack of third party support and no matter what people say about exclusive some, if not the majority, of our most important games are third party. The need to secure that first before they can think about matching the PS4 sales
After reading this article I can't help but wonder if the author really understands the Wii U or what is going on in the world. I mean, a $50 price cut combined with a SSB bundle and some AAA titles are great (pretty much all the article says), but if it was that easy thats what everyone would be doing. However, these are all the "go to" answers that "journalists" use for their shake and bake opinion pieces.
If you want to know what Nintendo needs to do to potentially outsell the PS4 and become the market leader is to start by going to developers and trying to get them to come back. We've already seen a few developers say they don't know what to do with the gamepad, other developers fail to implement what really should be standard features (off-TV play for 1001 Spikes comes to mind) and more, which Nintendo needs to prevent and simply having the largest install base isn't going to instantly make the Wii U get strong third party support and tons of exclusives. The other thing Nintendo REALLY needs to do is push the eShop. Despite being around for ages, you almost never hear anyone bring up the eShop and that is largely due to Nintendo under utilizing it. What they really should do is go back to what they were doing with Luigi U and LoZ WW HD and release the games a little early via the eShop and then sell them in retail stores. This would increase interest and ideally get the store up and running or at least push the smaller games like Mighty Switch Force (very fun game btw) and tell people that their eShop is more than just a dumping ground for virtual console titles.
Finally, Nintendo really needs to step outside of their comfort zone and not try to control everyone. For instance, the limits they put on Mario Kart 8's voice chat were silly and they should have really done the same thing as friend codes and get rid of them. They should also listen to all the complaints and finally make Club Nintendo something that people enjoy by either adding more rewards or using it as a marketing tool. Like instead of offering the Wii U games you already devalued with your NES 30th birthday sale or offering the 3DS ambassador games and instead offer things that promote other things. Offer Mighty Switch Force to push 2, NES Remix (not as a platinum reward) to increase interest n 2, sell Super Luigi U to motivate new Super Mario Bros. U buyers to get it and see what their DLC is like or just motivate people to get Mario Kart 8 for the promo that ended a few days ago.
Sure this takes a lot more planning / effort, but making the most of your promotions, services and products is a fantastic way to get more supporters is a great way to increase word of mouth and that means sales.
"Wii U Could Potentially Outsell The PS4 With A Few Key Tactics"
HAHA HA HA HA HA HA HA HA
with it's biggest exclusive - mario kart - it sold 140k in june NPD, half of PS4 sales.
wii u is dead.
-_-