From Uncharted to The Last of Us: An Hour with Emilia Schatz, Part II

Max Level: With all the hype surrounding the critically-acclaimed game, I recently sat down with Naughty Dog Game Designer Emilia Schatz to talk about Uncharted, The Last of Us, and her adventure in the industry. In part one, we discussed her entry into the game design, as well as her journey to accepting that the games she creates are something pretty dang special.

In this final part, I sit with Emilia as she speaks on life, Ellie, and the advice she has for aspiring designers.

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