How Sledgehammer Games became the new Call of Duty studio

Created by Dead Space co-creators Michael Condrey and Glen Schofield, Sledgehammer Games was born as a Call of Duty studio. It started working on a third-person combat game, but it left that project to work with Infinity Ward — mangled by the departure of its founders and a civil war with Activision — to build Call of Duty: Modern Warfare 3. After that game debuted to huge sales in 2011, Sledgehammer went to work on Call of Duty: Advanced Warfare.

The team didn’t approach Advanced Warfare as one more Call of Duty. It took three years to build something new from the start, with a new subfranchise, a new setting 40 years in the future, and new technology worthy of the PlayStation 4 and Xbox One. We got a rare tour of Sledgehammer Games in Foster City, Calif., and interviewed Condrey and Schofield about the making of their studio and the game.

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donnieboy1933d ago

Best looking COD in a long time.

Summons751933d ago

How? They signed a contract and the devil stole their sole. They are now in the landed of the damned...