Allisa James talks about the Destiny beta and that while the experience was highly enjoyable, it is indicative of a first person shooter and not a MMO experience in the least.
It's kinda a MMO, a Mini Multiplayer Online game Will Destiny have a 12 vs 12 mode, or is 6 vs 6 the highest?
Haha, I love the new genre. That should totally be a thing. So far Bungie has only revealed that raids will have up to 6 vs 6. It might change later on though but for now that's the highest.
this game is an MMO in every way except in player count. large explorable areas with respawning enemy fodder for grinding, hub world for all players to visit for stores & upgrades, mass event instances that all players in the area can take part in, PVP area separate from the exploration world, numbers popping up overhead from damage dealt, leveling & loot to make your character unique and finally social controls like waving and idiotic dancing. The only thing it lacks are large number of players in each zone. That is really the lone thing that makes this feel non-mmo like. This game is Defiance but done with fewer players and better graphics / mechanics. And its not a bad game either... calling this an mmo isn't a knock its just a reality.
The thing about it, though, is that it has good gameplay. That was one of my main gripes about games like KOTOR or WoW was that the combat was stupid turn-based crap, making skill simply choosing the right "skills" at the right time. All it took was study (which you shouldn't have to do for a game) and you could be as good as possible. With Destiny, it's an FPS FIRST. Meaning the gameplay is freaking solid and you can overcome powerful enemies by taking them down military-style instead of choosing stupid turn based skills.
I definitely agree it's a great playing game. I think one of the problems is that people somehow associate MMO as being something negative. MMO games can be quite good its just a style/genre of game and should not be associated with quality of game.
I have to disagree with you breakline. Just like mmos destiny has enemies that are immune to your damage based on your level. I dont think its a bad thing to call destiny a fpsmmo. Its a great game and I loved it. Cant wait to play the full. Psn darqueax Definitely looking for raid partners.
@Breakline Quality of the combat isn't really going to change whether or not a game is an MMO. It's like trying to say a car isn't a car because it's red.
Mmorpfps. Medium mulitplayer role playing first person shooter. That is all
I really enjoyed the beta, but agree it shouldn't be called an MMO. Planetside is an MMOFPS - Destiny just doesn't have the MMO feel to it. Just like I don't consider GTA online to be an MMO. May be something as simple as the lack of communication/cooperation, but it lacks the "massive" feel of true MMO's
The game is not an MMO. When the people making the game says it's not, then it's not. They actually seem irritated when people call Destiny an MMO
People making games say a lot of crap about their games.
It can be looked at as a single player game that requires always online....... with the ability to allow coop/multiplayer when needed.
Its like borderlands with more ppl and a bigger instancing world
It's not an MMO but it offers many things that MMO offer so in some degree it is an MMO like experience with the difference that if you go to Ironforge or Ogrimmar you will see a lot more people compared to the tower. In exploration mode you come across actually more players than in WoW.
Hmm, I didn't join a lobby and some strangers were in my story mode. Seems like an MMO to me. At least it meets my definition of it anyways. Nothing is more satisfying than fighting some big guy and you almost have him dead when some stranger comes along and finishes him off for you, that is just so great. It tests my blood pressure for me is what it does...
I loved the beta for Destiny. But one thing is for sure. And that is that it's not an mmo.
Can we please stop giving a crap whether someone incorrectly uses the term MMO?
Did anyone else find the free roam repetitive ?. Also I know it's a beta, but the enamels just came back at exactly the same place once you killed them. Not only that, they were the exact same enamies. The campaign was cool, but free roam needs that sorted out.
Actually, that's pretty much what the explore modes are supposed to provide...cannon fodder. Though this isn't supposed to be an MMO, this is one of the aspects that they borrow from MMO. Leveling of characters, gear, and weapons requires the killing of enemies. This CAN be done during the various missions. However, the faster route is to simply grind enemies, that can be killed in bunches, to level up in a more efficient manner. Boring to some, but kind of a "necessary evil" of the MMO game.
Yeah I see what up you mean. It's dull to me personally. I will play the campaign mostly.
Ifeel like shared world shooter really is the best description for the game. Despite sounding like a total buzzword, it really is evocative of what Destiny is, a set of semi-sprawling worlds with a firm emphasis on mechanics, co-op and personal progression.
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