Jason Nimer writes:
''As shocking is that must have been to read, it was twice as hard to write. Never fear, though, I wouldn't drop a bombshell like that without a lot of solid evidence to back it up. I'll start with one of the game's higher points - the graphics. Ninja Gaiden II looks absolutely fantastic and possibly even better than Ninja Gaiden Sigma on PS3, which seemed impossible to top in the graphics category. Ryu always moves and looks just like a ninja, and with all the on-screen action, the game rarely drops its smooth framerate. Even early in the game, its easy to find yourself surrounded by between 8 and 10 fantastically detailed enemies, all moving, attacking - and bleeding - in a seamless dance of death.
And speaking of death, that is where Ninja Gaiden II's visuals truly shine. Not only will you be hacking dozens of enemies to bits, but their hacked off limbs, heads and whatever else stay where they fall. It might seem like a little thing, but backtracking through levels is always more fun when you can see just how much damage you've done previously. It also adds a bit of realism to the fighting. Another visual flair, almost as cool as the permanent decoration with enemy bodies, is the blood spatter that will remain in areas you've fought in. It's very cool at first, but as you progress, you'll notice that sometimes blood is splattered where there is no surface, creating a floating stain that screams "lazy programming." And, with just that minor oversight, we begin to move into the areas where Ninja Gaiden II falls apart.''
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
lol problem is that I like this game more than gta IV
mediocrity @ it's finest
Same.
BS review.
I like this game so much that I spent 5 hours trying to beat the Test of Valor 5 on Chapter 7. It was funny I was using the dragon sword and failing and then moved to the sycthe and kick everyone's arse.