WC writes: It’s common to hear people complaining about how cinema is dominated by sequel after sequel, but few non-gamers realise that exactly the same problem exists in video-games. Only worse.
Looking through the high profile releases over the next few months and only Destiny, the first post-Halo project from developer Bungie, stands out as a wholly new title. There’s plenty of franchised games that look awesome and some may even be series highlights, but the originality question rears into view; how many are regurgitating the same old tat in a lazy cash grab?
That’s not to say developers always get it right first time. It may now carry the responsibility of being Ubisoft’s mega-franchise, but before they became a yearly ‘event’, the sequels to Assassin’s Creed were genuine improvements; the second took some daring creative choices to make the Italian-set adventure not feel as repetitive as the original. With tight deadlines it can take a couple of go arounds for a game idea to be perfected.
But sometimes they get it right first time, with later entries in the series only serving to highlight how bloody brilliant the first game was. Brilliant games like the ten we present to you today.
Console Creatures writes, "The BioShock film at Netflix is still happening but with a reduced budget."
It's 10 years too late for a BioShock film. The world of Rapture would have been perfect for a film. It's actually a good candidate for proper utilization of 3D, for increased depth rather than bullshit popping out of the screen. It could really show off the underwater city that way. But BioShock as a brand is so irrelevant these days that a film just doesn't make sense. Especially considering it would need a big budget and top notch effects to really take advantage of the IP.
Netflix greenlights anything, so that shows me very little faith in the project. Enough to just crap something out as they're, more and more, known to do.
I'll laugh if it turns out to be better then the Borderlands movie
2K Cloud Chamber is ramping up recruitment with 30 job offers on its BioShock team. There's still no word on when the game will launch, though.
Actually looking forward to playing "Judas" from.Ken Levines development team .
Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.
Finally im not Alone when comes to batman..
"Why The First Was Best: Yeah, the ending of City, the second game in the series, was pretty damn exceptional. Unfortunately the open-world game couldn’t match the excitement of its more confined predecessor; having Batman swoop through a big city was cool, but the game felt less-focused in the bigger map. Like Portal, Arkham Asylum was a perfectly measured game, never letting the plot overwhelm the experience and advancing combat options at just the right time."
Hmm tried to view the article and got bombarded with ads.
Note to site owner - Ads being counter-productive to content = not good.
I know I'm in the minority, but i thought that BioShock Infinite was the best of three BioShock games. I loved the original BioShock, but man when i played BioShock: Infinite it was an experience i'll never forget. GOTY 2013 for me.
Where's Dead Space?
He right about the og mw4. what a classic the game was.....