It's a strong start for this series of add-on chapters for Dark Souls 2, then. There are no standout battles - save, perhaps, for the grim final encounter - but the cumulative effect of its fights, puzzles and secrets is memorable: Sanctum City and its offshoot areas lodge in the mind like so many of this series' locales.
It's exciting to see the team return to the ingenious, interlocking layout of Demon's Souls and the first Dark Souls and there are enough novel ideas to be found in this shantytown of pillars, temples and chipped blocks to reassure you that this is a team that has run out of neither inspiration nor vigour.
Ross loves Souls games. Admittedly, he got on the train a little late: He's never played Demon’s Souls and he Dark Souls II and III queued up, ready to go. However, from Dark Souls and Bloodborne, undoubtedly two of the strongest of the five in the franchise, here's what he believes about the franchise's method of telling stories.
There's a story in SoulsBorne games? I know I offended a lot of people just now but the "story" in those kinds games always went over my head and I never gave a shit.
It's always been the combat and gameplay that made me a fan of the Souls series.
Yeah but having g a story would Complete the package. How can anyone claim having a coherent story would not add value to the soul games is beyond me.
Played 2/5ths of the games. Come back when you've finished your homework.
"He's never played Demon’s Souls and he (has)* Dark Souls II and III queued up, ready to go."
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Of all the wonderful Dark Souls DLC's, which on stands out the most?
I'd rather have a new original game that stands on its own like Demon's Souls and Bloodborne.
Despite being widely considered the worst souls game, Dark Souls 2 easily has the best DLC by far.
Overall, the Lost Kings trilogy of DLC is a fantastic addition to the Souls‘ series and in many ways, both outshines the core game and makes returning to it more enjoyable and richer, both in terms of loot that can be used, and lore that fills in missing story.