Games Industry writes:
Although Starbreeze Studios saw modest success with The Outforce, Enclave and Knights of the Temple, it was 2004's Xbox exclusive The Chronicles of Riddick: Escape from Butcher Bay that put the developer on the global map. Highly-praised for story-telling, inspiring use of a movie license and its technical accomplishments, the game laid foundations for the developer's follow-up, the equally seedy The Darkness.
The Swedish developer is currently working on two titles - Project RedLime, an under-wraps title based on classic IP from publisher Electronic Arts, and The Chronicles of Riddick: Assault on Dark Athena, a remake and reimagining of Escape from Butcher Bay, with added content.
In this exclusive interview with GamesIndustry.biz, CEO of Starbreeze Johan Kristiansson discusses the forthcoming projects, why the developer is happy to work on other people's IP, the challenges of remaining independent, and working with Electronic Arts...