GotGame writes: I trust Naughty Dog to think about what a sequel would look like and choose the nteresting aspects to focus on. That said, it’s always fun to speculate, especially given our distance from the game’s release and the upcoming PS4 remake.
ASUS ROG Ally owners are reporting crashing issues when playing The Last of Us Part 2 with the new AFMF 2.1 support update.
PlayStation - The Concert is a magical musical experience for fans of the brand.
The Last of Us Part 2's Rattlers may have received a comeuppance with Ellie's arrival in Santa Barbara, but the faction could still be of some use.
A dog would be cool for adult Ellie and old Joel
I think Ellie and Joel should be in the story...why throw away two well written characters.
I would like to see the sequel take place a few years after the first game with Ellie a little bit older and how they've settled in quite nicely into Tommy's settlement. However the town is attacked by the reformed Fireflies or a scientific division of the Militar who have come to find Ellie after learning about her immunity.
Ellie then somehow finds out she is the reason for the attack and learns how Joel slaughtered the fireflies and Marlene. After arguing with him Ellie runs out and is captured by the group who leave, they injure Joel so he can't go after her. After he recovers he then sets out alone to go after her. Despite wanting to go with him he tells Tommy to stay and help the wounded and recover.
Throughout the game we play as Ellie and Joel switching between story perspectives. Maybe a chapter each, I'm not sure, although I would like to see it focus more on Joel side.
I would like to see Joel die at the end of this game while we take control of Ellie fully in the third game. Although I would prefer it if they kept this until the third game so the Last of Us 4 in the far future will focus on just Ellie starting a new chapter in her life.
Leave it alone. The ending was fantastic as it is. Why continue their story and sap away every ounce of profoundness it had? Jeez. It just loses it's emotional weight and impact. Without spoiling it - some dialog is shared, then the screen cuts to black and the credits roll. You're left with YOUR IMAGINATION. You can debate yourself the events following the game. Why must you all insist on being SHOWN everything? Why must we see someone die onscreen to accept they're dead? Why can't anything be left ambiguous these days. This isn't just games - it's with film too. The ending to TLOU left me thinking about it for quite some time after it had ended. If a sequel is made following the same storyline (or characters even) then all my pondering and speculation is wasted like I'm being denied an imagination. I HATE that.
It's one thing to come up with fan fiction. It's just that: fan fiction. But to want it manifested and visually created so you can validate and verify your version of what YOU think the story should be - all you're doing is ruining it for everyone else who thinks differently. I have my own beliefs on what happens to the characters, as do you. This is a GOOD thing. It leaves us talking about it long after it's been released. This is what a GOOD product does. To carry on with this story would be a giant middle finger to those people, as well as undermine the excellency of the ending. Can you people not see this?
Yes, they're fantastic written characters, but it's not mandatory to include them in another game, through being protagonists or cameos. Just for crying out loud, leave it alone!
All you people want is more, more, more. Why can't you just have a single solitary game that delivers a phenomenal masterpiece of an experience and just leave it at that?
I'd be ok with new main characters and cameos of the older ones. I'm way too attached to Joel and Ellie to see them milked beyond their purppose, which they achieved pretty successfully.
The ideas presented in this article are terrible.