Stephen Totilo of MTV games writes:
"This is art," Sony producer Rusty Buchert told me in Los Angeles last month as he showed me what looked and played like an interactive real-time cut-scene on the PlayStation 3. He was showing me "Linger In Shadows," the product of a handful of Polish programmers and artists who have created an artistically ambiguous and technically ambitious nine-minute controlled flight through a digital dreamscape.
I had suggested to Buchert that "Linger In Shadows" boot up with the Sony logo screen bordered in a picture frame. That would be a visual indication that "Linger In Shadows" is art and not exactly a game (not that the two are mutually exclusive, of course!). It would imply that this thing is suitable for framing.