Are Silent Protagonists Good Characters?

We've all seen or at least heard of the silent protagonist trope in gaming. However does it actually create good complex characters? Or will it be another aspect of gaming that will eventually be non-existent?

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Goro1738d ago

I think it's a good thing in The Elder Scrolls. It would make conversations take a hell of a lot longer if your character had to actually say all the dialogue options you chose.

Porcelain_Chicken1738d ago

The Elder Scrolls/Fallout characters might not have a voice actor but they definitely aren't silent. You choose their responses. They have whatever personality you want them to have.

By silent you'd point to something like Dishonored, Borderlands or the earlier Cods where other characters talk to your character, call him by name and generally seem to know him quite well. Which surely means he/she must have spoke at some point to introduce him/herself....

But the silent thing does work quite well for Shadow of the Colossus and The Legend of Zelda.

stavrami-mk21738d ago

We will have the civil rights group here in a minute saying it's offensive there's not enough mutes in games. :-/

colonel1791738d ago

It depends on the story I think. Shadow of the Colossus is one example of great story with a silent protagonist. The Legend of Zelda too, although it could be much better than the generic normal boy is the chosen one to save the princes from evil.

PiNkFaIrYbOi1738d ago

Depends on the game and somewhat the genre of the game.

So we believe it will stick around as it has its place and not every protagonist needs to be talkative and stuff.

Bobmaster201738d ago

Well, you know the saying: "Actions speak louder than words". What the character ultimately does in the story will give the players the information they need to understand the character.

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