Pixel Gate writes:
''The Elder Scrolls Online has been one of the oddest MMO’s to release in quite some time. From announcement to release, the development window was rather short, even more so given the apparent scope of the game. Given the promise of both a PC and PS4/Xbox One release, the short development cycle comes off as rather suspect. After a PC release, and a console delay, Elder Scrolls Online turned out to be a bit off a mess, a MMO failing on core mechanics. Elder Scrolls Online is limping along, failing to live up to the hype, or even stand side by side competition, is a console version even a viable option any more?''