In this highly personal treatise, Stephany explains how RPGs can be an outlet for an introverted, reticent and downright shy woman who revels in exploring digital fantasy worlds.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
As an introvert who went through the same thing pretty much through life and still does to this day, and also escape in to worlds of fantasy and sci fi, I give this article a big fat thumbs up! Worth a read to anyone interested in gaming, fantasy, escapism or the human condition.
I miss choose your own adventure books, The Walking Dead game by TellTale gave me such massive choose your own adventure flashbacks it was one of the reasons I loved it so much, except this time I got to share my experiences and tales with friends who'd played the gaem too albeit differently (ones who would never read a book before, let alone a choose your own adventure one)
Also agree on the liquid courage...
" Always afraid of saying or doing the wrong thing: constantly afraid of ridicule or being seen as “a bitch” or “highfaluting” for exuding any confidence whatsoever."
It's like you can see in to my mind 0_o I live in a country where social drinking is heavily encouraged by peers and you're seen as somewhat of an outcast if you're not "out on the tear" every weekend (Ireland, where else?!) so the liquid courage was kind of a given, though in recent years I've cut back on my drinking almost entirely (much to the disdain of most of the population) and slowly but surely learning to socialise without it, though far from perfecting the lost art of conversation just yet.
I think I lost half a year to LOTR Online, definitely the MMO I got most engrossed in, I only had to stop playing because it was effecting my work/home life somewhat haha.
Pop culture certainly allows for many forms of escape from harsh or mundane reality. I didn't have many friends growing up either. I was bullied before and didn't have much interaction outside of grade school. First, cartoons and movies gave me escape. Second, comics gave me new worlds and characters to enjoy. Lastly, video games (particularly RPGs) gave me worlds I can dive into on a more personal experience. These days I am fortunate to have some amazing friends from high school and college who share similar interests and hobbies. I continue to watch cartoons and movie, read comics, and play video games, too. Game on, Stephany.