Straley confirms that TLOU Remastered uses triggers instead of bumpers to aim & shoot and that it feels "so good". They also added Southpaw support.
Several developers agree with the point, and many fans are also pointing out that they prefer more guided experiences overall. “Easier to make, more creatively interesting, and not a time suck to play,” one fan said. “Sounds like a win-win to me!”
Of course they are. I absolutely love the original Last of Us, but, you play it once and you've pretty much seen everything.
It's a lot different than a game like New Vegas, Disco Elysium, or Morrowind, where there's a giant amount of content and pretty much every run could be vastly different than the last, based on your choices.
That's because choices are there.
My biggest issue with most open world games these days is they feel like big grindy checklists, filled with the same repetitive side quests and activities or 100s of useless collectibles, they begin to feel like a slog.
Give me a well made, more linear game any day of the week, maybe something that kind of blurs the lines between both like the recent GoW games, open but still more or less linear.
I miss Bruce
Can’t wait to see his new game
He’s been super quiet lately with TLOU show being out but I’m glad he’s active again.
I have no experience in game development. But surely creating a linier game with a great story is harder than say making a open world game with a boring story (some Ubisoft games).
Bruce Straley, one of the veteran game directors responsible for The Last of Us and its Left Behind expansion (not to mention much of the Uncharted series), has called for unionization in the video games industry. Straley was not credited for his role in shaping the setting and characters featured in HBO's hugely popular adaptation, with Neil Druckmann and Craig Maizin being awarded official writing credit.
Well that effing sucks, probably he was the reason why TLOU part 1 was so damn amazing gameplay and story wise, saying this because the horrendous story turn that TLOU part 2 did with Neil.
I don't even think he's asking for much, just a credit would have done
He helped with the story and world, that's the least he could have done. It's nice to just get a "special thanks to" credit.
https://i.redd.it/i-dont-un...
https://preview.redd.it/yx3...
I'm surprised he's said something, he's been quiet about NaughtyDog, Neil and TLOU since he left dropping only little hints on Twitter or liking comments.
If this is so, then get his name where it belongs. However, I do believe his name may be on the original work, the game itself. Since the show had to be rewritten to an extent, how much we don’t know, and he had nothing to do with THAT is probably why he isn’t given credit. When parts change it’s considered an entirely different work. Look at any movie that has an Asian version followed by the much later American version. The departed for example. It’s almost word for word at points. Still zero mention of any of the original writers.
His name is on the work he created which was the games.
Neil and Craig worked on the show, Nd as a whole are mentioned so that includes him unless people want the credits to include all of the people from naughty dog who worked on the games also lol
Standard fake outrage in this age we are living in, getting sick of on constant everyone's a victim of something, feel sorry for me.
It's happening so much now it's hard to feel sympathy for anyone as it's just people fishing cause they know in today's age cause we pander to it.
If that's the case then almost everyone who worked on it from start to finish should be on the credits aswell.
1 or 2 people don't make a game, it's 100s.
Neil is there as he is the only person from.nd working on the show simple as that.
The Last of Us never dreams of insulting its audience’s intelligence. And the best example of this is, of course, is its ending.
Shit the beginning was to. I'm not sure how I would feel if I didn't have kids but having them it broke my heart to see.
The story was a rollercoaster from start to finish. Probably my 1st or 2nd most favorite game on PS3 (the other being MGS4).
I loved it however the ambiguous ending was kind of ruined in the sequel
The first game had this conflicting grey area of Joel's actions, a decision to let you think it over and discuss it with people, however the sequel created a narrative that "OMG JOEL 100% DOOMED HUMANITY...HOW SELFISH" and making out Ellie wanted to die in the hospital even though 1) She didn't know she was going to die and 2) She was ready to see Joel once she got out of surgery so he could teach her how to play Guitar.
For me he did the right thing, I mean they pretty much attacked him when he was trying to save Ellie, they lied to him and said they were going to kill her without thinking any other decision out or asking Ellie herself and they pretty much were going to throw him out onto the street without any of his weapons/gear where he could have probably died. There was no guarantee a cure could be made with these guys, it was all "chance".
The story had me emotionally engaged. Gaming for 40 years it was the first time a game story messed with my emotions in the way movies do. As far as the game and gameplay? Not so much lol. It wasn’t bad in my opinion but the game itself was ok. It was the storyline that kept me going in TLOU 1 and TLOU 2.
I know some people were upset with Joel lying to Ellie (friends of mine) that they felt it should’ve given the player an option to have Joel either
A. Lie to Ellie or B. Tell Ellie the truth. Type of situation, which just makes no sense. The game nor its story doesn’t given the player any control to have/make any choices that change the direction or outcome of ANY of these characters in this unforgiving and dark world.
I don’t blame Joel for doing what he did.
1. Ellie became the “Something” that he needed to keep fighting for, beyond just living day to day, simply being survivors.
2. Marlene gave orders to that no -name guard to kill Joel if he tried anything…you just done pissed him off all the more with those words. I wonder, if Joel had been killed and Marlene ever came across Tommy again (Joel’s brother) would she have the guts to tell him “Listen Tommy, we need to talk! About Joel…I couldn’t waste this gift. Tommy “What the hell you talking about, Marlene??” Marlene “I had Joel killed, if he” Tommy “YOU SON OF A BITCH!” Got carried away there lol. You get the idea tho. To my point, it wasn’t guaranteed that Ellie was the cure, and after all Joel did, went through, not even allowing Joel to see Ellie, just talk with her, that’s messed up.
3. Of course looking at the actions Joel took in the hospital and how that has major consequences in Part 2 for him, Ellie etc. it’s not like there wouldn’t have been a big threat later on at some point. This world is wicked, dark, unforgiving and everyone’s growing up, has their own WANTS. NEEDS. DESIRES. Solely for themselves, loved ones, or group. All while trying to survive.
Joel I think knew when he said “I Swear” that he’d done something much worse than when he actually saved Ellie from that operating room and possibly causing death to humanity (as if it would be appreciated anyways.
Yes, he lied to the one person who gave him purpose to live, purpose to have hope, purpose to be that father again (which he of course wasn’t looking for, but it just naturally happened upon him) like he was to his daughter Sarah all those years ago. And to him, maybe in that moment, lying would be worth the little bit of time, the years they’d have together creating memories, seeing Ellie grow up before his eyes etc. rather than lie to her and see a reaction in words and deeds in which she might’ve ran off losing all hope and trust in him etc. I mean, she did lose trust in him all those years later etc. but as we saw, she was willing to work with him, try to repair what Joel broke, and he knew it wouldn’t be easy, as did she. But with time she understood I think why he did what he did.
It’s just sad in the end, his lie, the time they lost with his betrayal, and than horrific death, caused Ellie to go seek revenge in a way in which Ellie changed, she kept chipping off more of herself along the journey, scary and sad thing to see, and exhausting. But powerful storytelling throughout it all.
Left handed gamers rejoice!
Yes I can still use L1/R1.
Can't wait to play this! I missed out the first time around.. I'm set for this go-round!!
DS4 triggers are fantastic, makes sense to move to them. I can see why they stuck with the bumpers for the DS3. Triggers on that were horrendous.
Time to plug in my DS4 to get familiar with it on the ps3 mp.