60°

Videogames: Time to Tackle the Taboo

As video games become a more intrinsic part of our culture, Kirk McKeand hopes that the industry will be allowed to explore more controversial subjects, but that creators need to learn from their mistakes.

Far Cry 4 - an unreleased game with few concrete details - recently faced vitriol because of perceived racism on the box art. It has since been revealed that the protagonist is an Indian man, which is, depressingly, quite progressive for video games.

For all we know, race could be at the core of the narrative - it could be a critical look at racism, something important even.The early criticism could create an environment that stifles growth by making publishers and developers risk averse. Think of some of the most powerful films you’ve seen, or books you’ve read and it’s likely they’ll cover the controversial.

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telegraph.co.uk
MonstaTruk3613d ago

You know what I did, today? I was bored, so I started playing some of my old PS1 & PS2 games. Good grief. It was CLEARLY a simpler time in gaming. Why? Were there no major issues in society? Yeah, of course there were. But games were NOT considered the same as movies, music, television...it was a person's fantasy world AWAY from the BS of mainstream society. So I'll say it like this: leave the homosexual agendas, the ethnic inuendos, and the political Jedi mind tricks OUT of my games, please. Thank you...

Joe_Thorntons_Beard3613d ago

Back in my day we had to walk 7 miles in the snow just to LOOK at video game tapes.

MonstaTruk3613d ago Show
3612d ago
ibrake4naps3613d ago

Games are becoming more realistic, but they feel they have to shy away from realistic topics of the day. Games are more for adults as they ever were. I say they should tackle whatever topics and themes that fit the creator's visions.

cannon88003613d ago

Developers need to hit the "sweet Spot" in their games, that way they can sell as much as possible because they know that it doesn't touch those topics that are problematic nowadays. If they want to please a group of people and then piss the other off because they don't support what they did, they lose a lot of potential profit. Saying that developers can do whatever they want is kind of dangerous.

MonstaTruk3613d ago

"Developers need to hit the sweet spot"

They don't HAVE to hit sh*t. It's their creative vision for a fantasy video game, let them make their game with their vision, please?!

"Sweet spot"...pfft.

cannon88003613d ago (Edited 3613d ago )

@Monsta Truk

"You know what I did, today? I was bored, so I started playing some of my old PS1 & PS2 games. Good grief. It was CLEARLY a simpler time in gaming. Why? Were there no major issues in society? Yeah, of course there were. But games were NOT considered the same as movies, music, television...it was a person's fantasy world AWAY from the BS of mainstream society. So I'll say it like this: leave the homosexual agendas, the ethnic inuendos, and the political Jedi mind tricks OUT..."

After reading your previous posts. I think you're a hypocrite. Or perhaps you just didn't use your brain before you wrote your reply to my comment. And it also seems that you easily lose your patience.

Edit. Hmmm, I find this part interesting.
"leave the homosexual agendas, the ethnic inuendos, and the political Jedi mind tricks OUT..." So technically you are agreeing with me but you just don't know it yet. This is what I meant by saying "Hitting the sweet spot"

King_of_Nothing3612d ago

*yawn* Another social justice warrior article? So which is this one harping on about? Women or racism?

kirkules3612d ago

I'll let you in on a little secret: if you read the article, instead of jumping to conclusions, people might take you more seriously. This article is about how games should embrace social issues.

King_of_Nothing3605d ago

Heres a little secret for you too mate, I couldnt care less if people on the internet take me seriously, especially when that wasnt my goal in the first place.

180°

Far Cry 20th Anniversary Celebration

Far Cry debuted on March 23, 2004, meaning that next week, it will have been 20 years since Jack Carver first washed up on the shore of a tropical paradise teeming with hostile mercenaries.

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terminalgamer.com
DefenderOfDoom274d ago

Played and enjoyed Far Cry, Far Cry 3 and 4 campaigns .

-Foxtrot74d ago

4 wasn’t so bad

Pagan Min was pretty entertaining

Skuletor74d ago

Yeah, 4 was good, was hard choosing which Golden Dawn member to side with, when they were both pieces of sh!t.
I've beaten all the main entries except 2 and 6, ended up uninstalling 6 to download something else instead.

Profchaos74d ago

I'd love a far cry pack with the original PC game (not the half assed port on ps360) instincts, predator even a port of far cry 2 to modern consoles back when these games had their own identity and weren't far cry 3 cut and pastel

Demetrius74d ago

Still one of my most favorite franchises along with assassins creed

banger8874d ago (Edited 74d ago )

Same here, I don't know why these games get so much hate. I've thoroughly enjoyed every single one of them, with only a couple of exceptions. I wish they'd hurry up and announce Far Cry 7. The only thing I'm concerned about is the rumoured time limit.

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170°

Rhianna Pratchett on Challenges of Game Writing and Crafting Complex Female Characters

During the Game Developers Session (GDS) conference in Prague, we had the privilege of speaking with Rhianna Pratchett, an award-winning writer and narrative designer. Pratchett, who has penned some of the most memorable female protagonists like Nariko from Heavenly Sword, Faith from Mirror’s Edge, and Lara Croft from the 2013 Tomb Raider reboot, delves into the challenges and freedoms of writing for different media, AAA and indie games.

-Foxtrot87d ago

Complex? She literally made Lara Croft whine and have father issues for an entire trilogy

Groundbreaking...

Snookies1286d ago

"have father issues"

To be fair, that IS a complex... Just not the right kind, lol!

mixelon85d ago

The dad stuff wasn’t entirely her fault.. She was given outlines she had to flesh out and not full freedom. from the article…:

“ And there were things that we kind of butted heads more on, particularly with Rise [of the Tomb Raider] because I wasn't a fan of the dad plot. I didn't really like her motivation being her father because it felt like that's often the motivation given to female characters and it's also motivation that's very prominent in the previous movies as well. And I would have rather it been about her own experiences in the first game and how that had changed during the second game. But sometimes you just have to do your job, you just have to find peace with it. And I kind of played around with my relationship with my father and kind of put some aspects of that and then that just made me feel better about it. And sometimes this is what you have to do.”

She never seemed that whiny to me given the circumstances.