Digital Delivery: MouseCraft

"Like the indie game scene on PC platforms (and make of the games are the same), developers get to have fun with the concepts and elements of their game without worrying about a corporate suit breathing down their necks forcing them to make changes for "business reasons", or to strip features or neuter game elements to meet a deadline. The budgets may be smaller but some of the best gaming experiences can come from this approach." Steve Perry, Stealthy Box

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