There's nothing wrong with getting excited for a new game, but often times we get too excited. In this fervor our expectations grow until we're unfortunately and inevitably letdown by the final product. Here are 7 games that were greatly overhyped.
IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.
A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.
I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.
AC2 - Yes
AC3 - Urm...I don't know
I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.
It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.
Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.
I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though
Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game
Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.
The news of Fable’s delay has undoubtedly sparked mixed reactions among Xbox fans. As one of the most anticipated exclusives, expectations are sky-high for Playground Games to deliver a modern RPG that lives up to the franchise’s legacy. While delays are often met with frustration, this setback could ultimately be a strategic win for both Fable and Xbox.
Delay it all you like. If it makes me feel like when I first played fable 2. I'll live on it
Watch Dogs, Titanfall, Thief, Amazing Spiderman 2, Metal Gear Solid GZ. Can't think of any others for this generation.
Halo
I don't agree with Halo 4, but the rest of the games on the list i agree.
There's no way Fable should be on this list. I don't for a second knock Molyneux for showing some ambition with the series and what he delivered were two absolute classics in the RPG series (Fable 1 and 2 which went on to win multiple game of the year awards, and rightly so) and one Fable game that was merely good, not great.
I wish we had more developers willing to shoot for the moon like Molyneux. How often does a developer come along and actually create genres and redefine others with his works? Molyneux's been doing this for over two decades and you have to give credit where it's due. So what if every single feature the guy wanted to be in the game didn't make it into the finished product?
Should the guy be secluded like a monk and not be allowed to speak about his vision for a product in case the end result doesn't live up to the expectations? I wish we had more developers as enthusiastic about their work and their creative vision for the games they make.
There's no way Fable titles should be on a list like this. Fable 1 and 2 firmly delivered despite the features that didn't make it in.