30°

Pixelopus Gives Exclusive Behind-the-Scenes Look at Entwined and its Crazy E3 Reveal

Hardcore Gamer: Entwined was one of the biggest surprises of Sony's E3 Press Conference. The artistic, metaphor-laden title could be the start of a new trend of instant releases. Entwined had a significant emotional impact on me along with countless other gamers, but the story behind the game and it's surprise release is still a bit of a mystery. I caught up with ten members of the Pixelopus team (Dominic Robilliard, Jeff Sangalli, Lucie Roberts, Becky Roberts, Jing Li, Eric Zhang, Jitesh Mulchandani, Ashwin Kumar, Nagarjuna “Arjun” Harisena, and Haewon Nam), as well as Sony Computer Entertainment America's PR Manager Aram Jabbari, for an exclusive look into Entwined.

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hardcoregamer.com
ValKilmer3584d ago

This is such an underrated game.

XiSasukeUchiha3584d ago

This is such good game for being underrated!

370°

Concrete Genie Developer PixelOpus Is Shutting Down

Concrete Genie team PixelOpus, which is a first-party developer part of PlayStation Studios, has put out a tweet saying it's being closed down.

https://twitter.com/Pixelop...

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pushsquare.com
potatoseal348d ago (Edited 348d ago )

Studio had anywhere from 11 to 19 people working there. Surprised to learn they were an extremely small studio. Hope they can land on their feet. Interested to find out what happened in the following weeks.

shadowT348d ago

Even it was a very small internal studio, they have developed Concrete Genie!

Relientk77348d ago

This is really sad news to hear. I really enjoyed Concrete Genie and was looking forward to their next game.

Petebloodyonion348d ago

Sad news to hear, I loved Concrete Genie (and it's also VR-compatible).
But what message does this send about trying to create new IP or a smaller project?

jznrpg348d ago

That we need others to buy smaller games. I bought it it was pretty good fun with my kids. But any company wants games to be somewhat profitable

BlackTar187348d ago (Edited 348d ago )

That not everything works out all the time. What message are you thinking it says? I mean small business don’t always work neither.

Nacho_Z348d ago

Exactly right, some indies strike gold and some don't. It depends on quality same as it does for big budget games.

Just off the top of my head Hollow Knight, Dead Cells and Hades were all new IP indie games which smashed it because they were great. I don't think Concrete Genie was ever in that league.

Petebloodyonion348d ago

that It sends the message: let's not try something new and let's rehash what's working because it's a safe bet.
Unfortunately, there's never a guarantee that you will hit gold with a new concept the why it's important for big companies to support them.

FPSRUSSIA348d ago

Concrete Genie was a Great Game and once was on PS plus at one point was which was how most people played it Sad to hear Sony closed them.

https://www.youtube.com/wat...

EvertonFC348d ago (Edited 348d ago )

Cant blame Sony for gamers not supporting a great game, we moan at rinse and repeat games then dont support kid friendly games like this or "lost in random" fantastic but sold poorly or "sackboy" which was another great game with poor sales.

TiredGamer348d ago

The consumer as whole gets what they ask for, ultimately. Sadly, that's majority mob rule for you.

IamTylerDurden1348d ago (Edited 348d ago )

You can blame both. Old Sony said the big games covered the small ones and they enjoyed diversity. Yet, i understand a game must make money and obviously not enough fans supported PO or JP Studios games.

It's on both. I bought Genie, SotC, Knack (both) day 1 but many did not. Part of it is indeed on the gamer. They dictate business through commerce. Sad. But buy another copy of GTA, CoD, and Elden folks! Buy another skin in Fortnite. You steer the direction of the industry. More MTX and GaaS ftw.........

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120°

Concrete Genie Has Officially Hit Gold Status

It's official, Concrete Genie hits the big gold status milestone.

Kribwalker1685d ago

personally it’s my most anticipated PS4 game this year, i don’t know what it is but i think it looks really cool . I won’t have time to play it right away with everything else coming out the next little bit but i’ll definitely be buying this one.

Knushwood Butt1685d ago

Sweet.

Pre-ordering the digital deluxe version and have the Concrete Genie skin applied to my bike in Days Gone.

I'm ready!

NarutoFox1685d ago (Edited 1685d ago )

Wow another new IP. Sony makes it look so easy.

Platformgamer1685d ago

this game is too cute to let it slip away, day one for sure (now that i found a job btw ahah)

Knushwood Butt1685d ago

Congratulations on the new job!

DarXyde1685d ago

Cheers.

Always happy to hear about people people finding their bearings or getting back into the fray. Hoping the transition and experience is a great one.

170°

PlayStation has a ‘massive internal push’ to improve accessibility in games, reveals dev

Pixelopus creative director has revealed that Sony is pushing for more accessibility options in its games so that future titles can be enjoyed by people with more diverse physical needs. Here's what you need to know.

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dailystar.co.uk
isarai1717d ago

I dont like that word, in most cases it leads to insulting and aggravating levels of handholding and damn near childish difficulty levels making for mind numbing experiences. Hopefully thats not the route they go, but more often than not that's where it leads

Pepin1717d ago

As per the article, what they're actually talking about is the option to have control schemes that suit people of more diverse mobility – not necessarily level design choices et al

1717d ago
AngelicIceDiamond1717d ago

Hes actually talking about kids with disabilities. Like how MS is doing the whole Adaptive controller thing.

rainslacker1717d ago

If there was one thing I wish Sony would work on with MS, it's allowing the Adaptive controller to work on the PS platform.

It's one of those things that I don't think there should be competing products on the market, or at least the designs should be close enough and they should use a standardized API.

This would allow devs to code for it more easily, and it would be much more beneficial to the user. The problem in the past was that anything that did what MS was doing was never done at a core level, so support was really spotty, so the devices eventually failed. There are some rather expensive variants out there for those with various kinds of disabilities that work through button mapping routines, but generally speaking, anything coded by the dev to use such devices is usually much more accessible.

isarai1717d ago

Oh ok cool, commented before i had the time to read it :/

Smokehouse1717d ago

Making controllers for people with disabilities? Fantastic. Godlike. Coddling people’s sense of inclusion for the sake of a participation trophy? Patronizing and clownish.

SyntheticForm1717d ago

I don't know how anyone can disagree with this.

Smokehouse1717d ago

Lol Who cares? Real recognize real.

AK911717d ago

Fine by me, Spider-Man (2018) was pretty good with that.