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170°

The Daily Five: Reasons to Buy Digital Games

"Over the next two days, we will present a special pair of Daily Fives as we hash out which is the way to go: Buy digital or stay physical. Today, we lead off with five reasons why digital purchases are the only way to go in this generation of gaming." - Travis Tucker

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DemonChicken3586d ago

Reasons are, saving you clicking through (damn do I hate these) -

Ease of Purchase
Ease of Access
They Stay with You
Lack of Clutter
Potential Discounts

Mine main one is potential discounts and lack of clutter, as i'm seriously running out of cupboard space. Discount wise meh, more or less a waiting game for me so don't think the extra $$$ justifies the ease of access such as the pre-loading.

headwing453586d ago (Edited 3586d ago )

Discounts also exist on retail too. Amazon had a HUGE E3 game sale, I pre-ordered all the games I planned on getting, including Uncharted 4, LittleBigPlanet 3 and Bloodborne for 58 dollars after taxes. Some games I got for 48 (Destiny)

KinjoTakemura3586d ago (Edited 3586d ago )

Reasons not to buy digital:

Limited Hard Drive space

Not portable

Can't sell it

Can't trade it

Digital games are worthless (except to the person who bought it)

I bought four $60 games digitally and now i'm stuck with them. 240 bucks pissed away. Never again though.

Dirtnapstor3586d ago

"Limited harddrive space"... Obviously by now you should know this new-gen plays off the harddrives and not the discs. Manditory install. Makes no difference anymore...except for install times.

LamerTamer3586d ago (Edited 3586d ago )

Plus because of the DRM eventually you will lose everything. As soon as they are taken down from their server and your HDD eventually fails or you upgrade you can't get them back.

Then you have the super long download times. Imagine if your HD goes out and you have to re-download 50 games at 30-50 GB each, ouch! At least with physical you just put the disc back in and it will install to the new HDD in a few minutes.

jnemesh3586d ago

First off, THANK YOU for posting the reasons, I too HATE articles like that, where you have to click through 5 pages to read the damn article!

I, personally, LOVE buying my games digitally. Space isn't an issue since I reformatted my 120GB drive on my PS3 (I had no IDEA that I had 2+ GB PER GAME loaded from games I haven't played in THREE YEARS!)...when my drive fills up, I simply delete the games I havent played in a while...they are still "there" if and when I feel the need to play again, and my save games are in Sony's cloud...so nothing lost (other than the time it takes to download).

Plus, I never have to worry about losing a game...or losing it by lending. "Sorry friend, I can't lend it to you, I downloaded it" :)

Then there is the benefit of picking up the games SUPER cheap! I got "Ni No Kuni" for $5!

So far, I have bought 2 "AAA" games for my PS4, and I have about 10 smaller games on it...and only a fraction of the 500gb hard drive is full...I think I will be buying ALL of my games digitally this gen.

Prime1573586d ago

Thank you for posting the reasons. I really hate the click through articles. It's just a ploy to get more advertising revenue per article and I will not condone those sites. I always vote them down :\

Maybe it's just me, but I think it's annoying.

SpideySpeakz3586d ago

I prefer the physical copy for nostalgic purposes. As a kid, I just loved going to the store and picking up the game in person. It's just a lot more exciting.
It's all about the experience of feeling and smelling the case, looking at the artwork and reading the manual booklet inside.

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oODEADPOOLOo3586d ago (Edited 3586d ago )

I still think Sony and Microsoft are pushing this digital trend way to early. For Steam it works well because PC's usually have a couple TB of space and the files are smaller and are probably better compressed. But for consoles the game files are HUGE and take up more bandwidth and putting that on a 500gb HDD? after a while that will seem like nothing. Not to mention the discounts are much more substantial on steam then they are on console, on console that best you can get is a 50% discount and that is pretty rare, on steam you can get up to 90% and 50% discounts are pretty much everyday. I think the biggest bottleneck for digital on consoles is still down to three main issues ISP's,pricing and HDD space. If the world had google fiber type internet and consoles had 4TB Hardrives standard then I could see how that would be more practical, but as it stands the future is a ways off.

LamerTamer3586d ago

The other main issue is that you can't backup your games (consoles). So if your HDD goes out and you need to re-download that will be painful, especially if you don't have an unlimited data plan.

Get rid of the DRM restrictions and it would be OK, but as it is it is still too restrictive.

MultiConsoleGamer3586d ago

I just moved about a year ago. Having to transport my enormous movie and game collection was reason enough to go digital. Since that times have sold off 90% of my CDs, DVDs, Blurays and games.

MultiConsoleGamer3586d ago

Yeah because I moved without using a single box....

Worst reply ever.

Majin-vegeta3586d ago

Number one reason why I'll never go digital??I love the smell of freshly opened new game and with digital you don't

crazychris41243586d ago

Only need 1 Reason not to go digital! I have 62 games on Steam and 10 on Origin and guess what? I cant sell any of them to get some of money back. All I can do is uninstall them while they sit in my library doing nothing.

crazychris41243586d ago

Lets stick with 62 since Steam counts some DLC as a game plus i have a couple f2p games

PsylentKiller3586d ago (Edited 3586d ago )

Actually you can sell your games on steam. But more importantly, how much money are you expecting to get for a $60 game? 3 months-$40. 6 months $30. 1 year $20.
If you know your going to sell it in 3 months then buy the disc but if your planning to keep it for a while you have to decide of getting $20 for game is better than having a digital copy.
I'm buying mostly digital this gen because with XB1 and PS4 (PS3 as well) buying digital basically gives you two copies of the game. For the XB1, the game is tied to your Gamertag and home console. For PS4, the game is tied to the two consoles you set to your account. This works for me because I've have two XB1s. I can play non-split screen mp games with my nephew and don't have to buy two discs.

Basically, I'm thinking of it as I'm buying two copies of the same game for $30 each.

crazychris41243586d ago

Thanks I never knew you could sell steam games, ill check that out later. I also rarely pay full price for games. I think of the 60+ games ive paid full price for 5 or 6 of them

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100°

30XX Gets a New Combo Ranged/Melee Character Called Delta

"30XX is one of the best roguelikes out there, combining the tight platforming action of the Mega Man X series with the challenge and randomization that roguelike fans crave. Batterystaple Games has done lots of refinement through updates since 30XX first appeared on Steam Early access a few years ago. The latest such update adds a new character for free, one who combines the best attributes of the two existing characters. Also, the Steam version is on sale, making it a great time to travel to the distant year of 30XX!" says Co-Optimus.

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70°

Hammerwatch II Will Stop Dilly-Dallying and Head to Xbox and PS4 on April 23

"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.

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260°

Sea of Thieves Welcomes 40 Million Players

Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"

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Nyxus9h ago
darthv7211h ago

Garrr... more people to walk the plank and send to Davey Jones locker.

would have been funny to release this on talk like a pirate day.

Obscure_Observer10h agoShowReplies(3)
TrueRican696h ago

I pre-order the premium edition for my PS5 today

Crows903h ago(Edited 3h ago)

40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.

Gamingsince19813h ago

You don't get numbers like that from MS mouth pieces, they just like to say stuff like "this game was looked at 129 million time, the biggest amount of people browsing a game of this genre on xbox gamepass ever in the last 3 weeks compared to before gamepass was out (small print only 2 million bothered playing longer than 20 seconds and only 100 people are playing it concurrently)

It's all smoke and mirrors

nibblo2h ago

There are usually around 10,000 concurrent users on Steam not counting Xbox or PS but really it doesn't matter as long as there are enough people on the servers to play which there always were and will be for a long time now with the PS players coming on board. Same goes for how many people bought it and how many are on GP, we aren't the accountants of these console companies so why would we care?

Hofstaderman1h ago

Reporting on MAU stats is very misleading. Other companies publish units sold, MS cannot or will not due to Game Pass. We all know that their prior startegies have not panned out so now they have to actually sell games on other consoles. In any case, SoT is doing impressive preorders on PS5 and will very likely motivate Satya to release more games other than the four indicated games on their competitor's consoles. Take note Phil is radio silent....

Abear211h ago

40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.

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