A Bungie artist talks about the developer's goals and what makes Destiny's art next-gen.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
I wonder if Destiny can become a bigger franchise than Halo, I mean it's on multiple platforms but will it have the same magic sauce? I definately hope so.
unique.. like Mass Effect
Yeah, it looks nothing like Halo......
It seems to handle like Halo, shoot like borderlands/halo, and special abilities like mass effect... did I miss anything?
It has a unique look that's for sure. cant wait to play it.
It plays like Halo/Borderlands but the Phantasy Star Online elements combined with the PvP and the Mystical Sci-Fi parts give it a unique feel.
It also helps to have good voice Actors Lance Reddick (Killzone ShadowFall, The Wire) Shohreh Aghdashloo(Mass Effect) and I think I heard Nathan Fillion and Simon Templeman.