Leading up to the announcement of Final Fantasy XV (which will probably be at the Tokyo Game Show), it’s time to take a look back at the successes of old Square and how Square Enix can learn from them. Austin Hooe of D-PAD Media talks about aspects that would help Square Enix's RPG genre such as iconic scenes, main storyline difficulty, Nubuo Uematsu, and the need to stop catering to Western tastes.
"I am truly happy just to be able to send my child out into the world once again" - Hironobu Sakaguchi
Well Nintendo and Squaresoft is where he started. I totally understand why he doesn't want to do FF now. If so I'm happy for either a remaster of Last Story or a new entry/spiritual successor. Loved the battle system of Last Story.
Wish my parents bought me a NES as a kid I would have played the first FF game. But I was lucky to have a SNES I played a bit of FF6 and just went to Chrono Trigger. When the FF collection releases I-VI Collection Anniversary drops I will take my time to play each Final Fantasy.
I mean… this is kinda obvious. The original final fantasy and its early sequels were on…
Square Enix announced its financial results for the three-month period which started on April 1 and ended on June 30, 2024.
They need more exclusives. That's the smart thing to do for 3rd party developers. /S
Here are some concerns regarding FF 7 Rebirth:
1) Completion rate of Part 1: Can Square Enix expect those who haven't finished Part 1 to purchase Part 2 at $70?
2) Requirement of a PS5: If someone enjoyed Part 1 on PS4, is there a significant advantage in purchasing a PS5 for the game, especially when PS4 continues to release new games?
3) Exclusivity issues.
Final thoughts on FF7: Cherish and relish Part 3, as it's likely the last time Square Enix will undertake such a project. Anticipate that future remakes will be scaled down or merely remastered.
Sales are down because pixel remaster sold 2+million and FF16 sold 3 million+ during the same time period last year and i don't think any big(or any?) square enix game released from april to june 30th of this year.
I am not sure why some sources put this in a negative light. Square had no major releases this quarter so it makes sense the sales would be less. What's good is than they found a way to lower their expenses to increase their profits given that no one was laid off.
The Square Enix CEO has recently confirmed in a shareholders' meeting that it is still working hard on multiple small-sized games.
I thought they said they were focusing on bigger games… so, we’re staying the same now?
Well I don’t mind more HD-2D games.. preferably something like FFVI, Chrono Trigger, or Xenogears.
Well for a start they should fire the guy thats destroying Final Fantasy
Don't make toriyma or what ever his name direct ff again .. That the first step to improve Jrpg .. Thankfully namoura and ffvii team are working in ffxv and kh3 .. The only thing they need know is a release date
I like what SE / Silicon Studio did with Bravely Default. And SE should gave more budget to Yoko Taro to develope Drakengard. The series had potential to be as popular, if not bigger than FF.
But personally i didn't have much hope for SE just like i did with Squaresoft years ago.
Right now, i look at Namco, Atlus, Falcom, NIS, From Soft, Sony, Lvl 5, or Nintendo to fill my (J)RPG need. I'm a bit worried with LvL 5 though, because this past years they mostly making Prof Layton or Inazuma sequel. I hope they will making a sequel for Dark Cloud and revive Ushiro again.
We are going through a generation of re-masters and remakes, the one game people have been asking for - for so long, is FF7! Yet they churned out 3 parts to FF13. They should listen to their fans and just remake/remaster it, that would be a console seller!